diff --git a/scorch.bin b/scorch.bin index f9208b4..523d1d0 100644 Binary files a/scorch.bin and b/scorch.bin differ diff --git a/scorch.xex b/scorch.xex index 236e8e9..c5fe93d 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/scorch_cart.xex b/scorch_cart.xex index 8afbd54..4f5a5bd 100644 Binary files a/scorch_cart.xex and b/scorch_cart.xex differ diff --git a/weapons.asm b/weapons.asm index 5f4e339..6054de6 100644 --- a/weapons.asm +++ b/weapons.asm @@ -2628,11 +2628,11 @@ EndLazy .proc LazyAim ; aiming proc for Lazy ... weapons ; as proc for memory optimisation - ; Y - target tan nr + ; Y - target tank nr ; A - target direction sty TargetTankNr ; aiming - jsr TakeAim ; direction still in A (0 - left, >0 - right) + jsr TakeAimExtra ; direction still in A (0 - left, >0 - right) lda Force sta ForceTableL,x lda Force+1