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seppuku fix
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@@ -560,6 +560,15 @@ NoPlayerNoDeath
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lda #0
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sta FallDown1
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sta FallDown2
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sta ydraw+1
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; get position of the tank
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ldx TankNr
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lda xtankstableL,x
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sta xdraw
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lda xtankstableH,x
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sta xdraw+1
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lda yTanksTable,x
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sta ydraw
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lda #1 ; Missile
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jsr ExplosionDirect
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jmp MainRoundLoop.continueMainRoundLoopAfterSeppuku
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