Atract and next player SFX fix

This commit is contained in:
Pecusx
2022-08-11 11:10:23 +02:00
parent 950d6922b4
commit a205c37dc0
2 changed files with 3 additions and 1 deletions
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@@ -1195,6 +1195,8 @@ EndOfNick
asl ; 8 chars per name asl ; 8 chars per name
tax ; in X where to put new name tax ; in X where to put new name
mva #sfx_next_player sfx_effect
lda NameAdr ; check if first char is " " lda NameAdr ; check if first char is " "
and #$7F ; remove inverse (Cursor) and #$7F ; remove inverse (Cursor)
beq MakeDefaultName beq MakeDefaultName
@@ -1216,7 +1218,6 @@ nextchar05
iny iny
cpy #$08 cpy #$08
bne nextchar05 bne nextchar05
mva #sfx_next_player sfx_effect
rts rts
.endp .endp
@@ -1987,6 +1988,7 @@ AllTanksFloatingDown
mva #1 Erase mva #1 Erase
jsr DrawTankNr jsr DrawTankNr
mva #0 Erase mva #0 Erase
sta ATRACT ; reset atract mode
NoEraseTank NoEraseTank
ldx TankNr ldx TankNr
inc Ytankstable,x inc Ytankstable,x