diff --git a/artwork/talk.asm b/artwork/talk.asm index c01f647..e109976 100644 --- a/artwork/talk.asm +++ b/artwork/talk.asm @@ -1,6 +1,7 @@ .proc talk ; Maximum text length is 63 characters!!! dta d"DIE!"^ + dta d"FUR DEUTSCHLAND!"^ dta d"YOU'RE DEAD MEAT."^ dta d"DIE COMMIE PIG!"^ dta d"VICTORY!"^ @@ -118,8 +119,10 @@ dta d"CALL 1-900-SUE-TANK."^ dta d"YOU BIG DUMMY!"^ ;(sanford and son) LEND -NumberOfOffensiveTexts=54 +NumberOfOffensiveTexts=55 NumberOfDeffensiveTexts=62 +NumberOfPropagandaTexts=21 +VeryFunnyText=79 .endp hoverFull dta d"MY HOVERCRAFT IS FULL OF EELS!"^ hoverFullEnd diff --git a/game.asm b/game.asm index 4c9964d..5771bdf 100644 --- a/game.asm +++ b/game.asm @@ -578,7 +578,7 @@ NotLastPlayerInRound ; in X there is a number of tank that died - lda #78 ; mumber of defensive text after BFG! ("VERY FUNNY.") + lda #talk.VeryFunnyText ; mumber of defensive text after BFG! ("VERY FUNNY.") bit AfterBFGflag ; check BFG flag bmi TextAfterBFG ; if BFG then no points for dead tanks ... diff --git a/scorch.xex b/scorch.xex index fcd658a..96d633d 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/weapons.asm b/weapons.asm index 5c18aef..a53fcce 100644 --- a/weapons.asm +++ b/weapons.asm @@ -392,7 +392,7 @@ GoRiotBomb nexttext mva #sfx_digger sfx_effect @ lda random - cmp #talk.NumberOfOffensiveTexts + cmp #talk.NumberOfPropagandaTexts bcs @- sta TextNumberOff