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README updt
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@@ -46,7 +46,20 @@ It never happened, but we got some encouraging comments and we are still trying
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With the advent of [fujinet](https://fujinet.online/) we are thinking about making the game interplanetary, err, with multiplayer over the net. We'll see.
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With the advent of [fujinet](https://fujinet.online/) we are thinking about making the game interplanetary, err, with multiplayer over the net. We'll see.
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## Changes:
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## Changelog:
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###### Version 1.16
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2022-10-16
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The official release of our game for the Atari 5200 SuperSystem. Grab the `scorch.bin` file and burn a cart!
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This is all thanks to @miker who supported us all this time of uncertainty and despair.
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Cramming the game into a 32KiB cart and 16KiB RAM was a big task - it required a rewrite of the RMT player, a crazy number of size optimizations, and counting each byte.
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The release is not perfect - we have a number of glitches and improvements to the 5200 controller procedures to work on, but the game is playable.
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Changes
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* numerous, but not very visible
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###### Version 1.14
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###### Version 1.14
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2022-09-05
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2022-09-05
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@@ -60,7 +73,7 @@ Changes:
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* Bouncy Castle bounces like it should.
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* Bouncy Castle bounces like it should.
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* Tracer and Smoke Tracer are not causing defense weapons to trigger anymore.
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* Tracer and Smoke Tracer are not causing defense weapons to trigger anymore.
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* In rare cases direct hit was not accounted for correctly.
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* In rare cases direct hit was not accounted for correctly.
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* Manuals updated.
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* Manuals updated. https://github.com/pkali/scorch_src/releases/tag/v1.16
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###### Version 1.13
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###### Version 1.13
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