From 81536707110e40fb37e190b64c2c646c2e9ebfe8 Mon Sep 17 00:00:00 2001 From: pkali Date: Sun, 19 Jun 2022 14:42:24 -0400 Subject: [PATCH] build 144 --- README.md | 15 +++++++++++++++ artwork/HIMARS14.asm | 2 +- scorch.asm | 2 +- scorch.xex | Bin 39195 -> 39195 bytes 4 files changed, 17 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c543969..ec58187 100644 --- a/README.md +++ b/README.md @@ -47,6 +47,21 @@ With the advent of fujinet (https://fujinet.online/) we are thinking about makin ## Changes: +###### Build 144 +2022-06-19 +Juneteenth release is coming with the most anticipated new feature: defensive weapons. Thanks to @Pecusx we have 5 completely new weapons and more reasonably working parachute. The stub of instruction manual describing these weapons is available here: https://github.com/pkali/scorch_src/wiki/Instruction-manual. + +The new inventory system has been added. Call it by pressing "I" key or short-pressing fire. Select weapon to use by moving joystick or cursor keys right. Switch between offensive and deffensive weapons by moving joystick left. Fire/escape to quit inventory. + +Other significant playability change is https://github.com/pkali/scorch_src/issues/54 - it is not finished yet, but keeping joystick up or down makes force to increase / decrease faster. +Also - short press of fire calls Inventory, long press fires the shell. The timings are experimental, please let me know it this needs a modification / improvement. + +Tickets closed: +* https://github.com/pkali/scorch_src/issues/92 - less unnecessary cleaning of the offensive texts +* https://github.com/pkali/scorch_src/issues/89 - improved collisions with tank +* https://github.com/pkali/scorch_src/issues/71 - ditto +* https://github.com/pkali/scorch_src/issues/11, https://github.com/pkali/scorch_src/issues/26, https://github.com/pkali/scorch_src/issues/8, https://github.com/pkali/scorch_src/issues/20 - new inventory system + ###### Build 143 2022-06-05 Rewrite build. We redone several important parts of the game to allow for bug fixes and requested features. Generally it was a great success, but some new bugs appeared. This build is nice for the eye, but beware, no mercy for testers again :) diff --git a/artwork/HIMARS14.asm b/artwork/HIMARS14.asm index 57adb4d..1c87947 100644 --- a/artwork/HIMARS14.asm +++ b/artwork/HIMARS14.asm @@ -73,7 +73,7 @@ pmg .ds $0300 eif song_data - ins 'mmm_16.lzs' + ins 'mmm_16.lzs' song_end POKEY = $D200 diff --git a/scorch.asm b/scorch.asm index f8f58b2..f4810b4 100644 --- a/scorch.asm +++ b/scorch.asm @@ -36,7 +36,7 @@ ;we decided it must go in 'English' to let other people work on it .macro build - dta d"143" ; number of this build (3 bytes) + dta d"144" ; number of this build (3 bytes) .endm icl 'definitions.asm' diff --git a/scorch.xex b/scorch.xex index 58d4483cf8eb96d21a06427ffa76df7651f78fab..d7593627800816737936055cbd6127d80ff38f51 100644 GIT binary patch delta 25 hcmbQeiD~vGrU`|NB9j?~!Z)5&(qt6b{6