From 61ff5e47e1531ac09d08a6353b785e5aba7202ab Mon Sep 17 00:00:00 2001 From: pkali Date: Sun, 22 May 2022 21:54:34 -0400 Subject: [PATCH] build 141 --- README.md | 14 ++++++++++++++ scorch.asm | 2 +- scorch.xex | Bin 37810 -> 37810 bytes 3 files changed, 15 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index a0930bb..408508c 100755 --- a/README.md +++ b/README.md @@ -47,6 +47,20 @@ With the advent of fujinet (https://fujinet.online/) we are thinking about makin ## Changes: +###### Build 141 +2022-05-22 +Debug build. Thanks to all testers for finding numerous bugs. We tried to fix some of them and we have introduced some new for your enjoyment. +- #73 Fast forward. Press [START] to speed up the game where it can be sped up. Not in many places, mind you. +- #72 Screen glitches improved +- #70 AI shoot with more force than their energy allows. We might still have to revise this one +- #69 Explosions wrapping around the screen +- #67 Screen glitches after intro +- #65 Saved ~90 bytes by removing cosinus table +- #62 Empty list of defensive weapons gets corrupted. Plunged it with a new defensive weapon - "White Flag". Honor of the tank crew prohibits them from buying it (yet) +- #61 [SHIFT] was repeating the last key +- #57 Fire too sensitive on a real machine. Switched to shadow registers. First recorded use of Atari OS :O +- #55 Glitches in the status bar. This one was surprisingly tough. + ###### Build 140 2022-05-15 Huge internal changes by @Pecusx. The whole game screen has been inverted - ground is now background color, "sky" and empty areas are in fact pixels. This allowed for introducing better tank colorization, fully devised and lead by Adam. The process started and results are already promising - the colors of tanks and the status bar are closer. We might get even better ones in the next builds. diff --git a/scorch.asm b/scorch.asm index ba27a64..371e832 100644 --- a/scorch.asm +++ b/scorch.asm @@ -36,7 +36,7 @@ ;we decided it must go in 'English' to let other people work on it .macro build - dta d"140" ; number of this build (3 bytes) + dta d"141" ; number of this build (3 bytes) .endm icl 'definitions.asm' diff --git a/scorch.xex b/scorch.xex index abee24125f7d33d2ca542aea256a29624070157a..7335a42dfb09efd5d76e0d6fcaaaee47007454cf 100644 GIT binary patch delta 25 hcmdnAoN3c?rU`|Nf|D7A!Z)5&(qt6e{6_OwCIEZi36%f< delta 25 hcmdnAoN3c?rU`|N0+Shq!Z)5&(qt6a{6_OwCIEZM36lT-