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Texts and more colours on Game Over screen
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+15
-2
@@ -128,6 +128,7 @@ MoreDown
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ListOfWeapons
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:36 dta d" "
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ListOfWeapons1End
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GameOverResults ; reuse after game (remember to clear on start new)
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ListOfDefensiveWeapons
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:16 dta d" "
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ListOfDefensiveWeaponsEnd ;constant useful when clearing
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@@ -148,7 +149,9 @@ EmptyLine
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.ALIGN $1000 ; WARNING!!!! 4KiB barrier crossing here, might need reassignment!!!
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;-----------------------------------------------
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GameOverDL
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.byte $70,$70,$70,$40
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.byte $70,$40
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.byte $47 ; 16 gr8 lines
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.word GameOverTitle
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.byte $4f ; 1 line
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.word display+(40*72)
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:28 .byte $0f ; 28 lines
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@@ -160,6 +163,13 @@ GameOverDL
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.byte $4f ; 1 line
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.word display+(40*72)
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:7 .byte $0f ; 7 lines
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.byte $00+$80 ; 1 line
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.byte $42 ; 7 tekst lines
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.word GameOverTitle2
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.byte $00+$80
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.byte $42
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.word GameOverResults
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:5 .byte $00+$80,$02
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.byte $70
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.byte $41
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.word GameOverDL
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@@ -197,5 +207,8 @@ activateTextEnd
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purchaseText
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dta d"Purchase"
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purchaseTextEnd
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GameOverTitle
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dta d" game over "*
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GameOverTitle2
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dta d" Player Points Hits Money "
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.endif
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