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https://github.com/Pecusx/scorch_src.git
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Opty... more bytes :)
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+20
-20
@@ -19,13 +19,31 @@ OptionsScreen
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dta d" "
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dta d" "
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dta d" Press "
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dta d" Press "
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dta d"Return"*
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dta d"Return"*
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dta d" to proceed "
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dta d" to proceed " ; this text has common part with OptionsSubTitle (7bytes) :)
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.ELIF TARGET = 5200
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.ELIF TARGET = 5200
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dta d" Please select option with joystick one "
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dta d" Please select option with joystick one "
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dta d" and press FIRE to proceed "
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dta d" and press FIRE to proceed " ; this text has common part with OptionsSubTitle (7bytes) :)
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.ENDIF
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.ENDIF
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; 0123456789012345678901234567890123456789
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; 0123456789012345678901234567890123456789
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;-----------------------------------------------
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;-----------------------------------------------
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OptionsSubTitle
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dta d" Unknown Father of All Games"
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;-----------------------------------------------
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MoreUp
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dta d" " ; common part of this text and OptionsSubTitle :)
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dta 92,92,92
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dta d" more "
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dta 92,92,92
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; dta d" "
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MoreDown
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dta d" " ; common part of both texts
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dta 93,93,93
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dta d" more "
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dta 93,93,93
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; dta d" " ; common part of text and empty line :)
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EmptyLine
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dta d" "
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;-----------------------------------------------
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NameScreen
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NameScreen
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.IF TARGET = 800
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.IF TARGET = 800
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dta d" Enter names of players "
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dta d" Enter names of players "
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@@ -57,24 +75,6 @@ NameScreen5
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dta d"FIRE"*
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dta d"FIRE"*
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dta d" - Proceed "
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dta d" - Proceed "
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.ENDIF
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.ENDIF
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;-----------------------------------------------
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OptionsSubTitle
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dta d" Unknown Father of All Games"
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;-----------------------------------------------
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MoreUp
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dta d" " ; common part of this text and OptionsSubTitle :)
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dta 92,92,92
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dta d" more "
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dta 92,92,92
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; dta d" "
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MoreDown
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dta d" " ; common part of both texts
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dta 93,93,93
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dta d" more "
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dta 93,93,93
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; dta d" " ; common part of text and empty line :)
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EmptyLine
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dta d" "
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WeaponsDescription
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WeaponsDescription
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; 0123456789012345678901234567890123456789
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; 0123456789012345678901234567890123456789
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.IF TARGET = 800
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.IF TARGET = 800
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@@ -10,6 +10,16 @@
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; - shoots random direction and force
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; - shoots random direction and force
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; greeeting to myself 10 years older in 2013-11-09... still no idea
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; greeeting to myself 10 years older in 2013-11-09... still no idea
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;----------------
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AIRoutines
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.word Moron-1
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.word Shooter-1 ;Shooter
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.word Poolshark-1 ;Poolshark
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.word Tosser-1 ;Tosser
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.word Chooser-1 ;Chooser
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.word Spoiler-1 ;Spoiler
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.word Cyborg-1 ;Cyborg
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.word Unknown-1 ;Unknown
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;----------------------------------------------
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;----------------------------------------------
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.proc ArtificialIntelligence ;
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.proc ArtificialIntelligence ;
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@@ -53,28 +63,11 @@ WepTableToTemp
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sta temp+1
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sta temp+1
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rts
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rts
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.endp
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.endp
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;----------------
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AIRoutines
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.word Moron-1
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.word Shooter-1 ;Shooter
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.word Poolshark-1 ;Poolshark
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.word Tosser-1 ;Tosser
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.word Chooser-1 ;Chooser
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.word Spoiler-1 ;Spoiler
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.word Cyborg-1 ;Cyborg
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.word Unknown-1 ;Unknown
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;----------------------------------------------
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;----------------------------------------------
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.proc Unknown
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.proc Unknown
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; random robotank (from Poolshark to Cyborg)
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; random robotank (from Poolshark to Cyborg)
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randomize 4 13
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randomize 3 7
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and #%11111110
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bne ArtificialIntelligence ; We know that PrepareAIShoot is already done, but.... who cares :)
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tay
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lda AIRoutines+1,y
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pha
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lda AIRoutines,y
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pha
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rts
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.endp
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.endp
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;----------------------------------------------
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;----------------------------------------------
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.proc Moron
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.proc Moron
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