From 634c2f83e9fed83529a2fe69003e6cc82ce2b89b Mon Sep 17 00:00:00 2001 From: pkali Date: Sun, 19 Jun 2022 20:21:14 -0400 Subject: [PATCH 1/2] README --- README.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index ec58187..1853c50 100644 --- a/README.md +++ b/README.md @@ -49,12 +49,11 @@ With the advent of fujinet (https://fujinet.online/) we are thinking about makin ###### Build 144 2022-06-19 -Juneteenth release is coming with the most anticipated new feature: defensive weapons. Thanks to @Pecusx we have 5 completely new weapons and more reasonably working parachute. The stub of instruction manual describing these weapons is available here: https://github.com/pkali/scorch_src/wiki/Instruction-manual. +Father's day release comes with the most anticipated new feature: defensive weapons. Thanks to @Pecus we have 5 completely new weapons and a more reasonably working parachute. The stub of the instruction manual describing these weapons is available here: ->link<- -The new inventory system has been added. Call it by pressing "I" key or short-pressing fire. Select weapon to use by moving joystick or cursor keys right. Switch between offensive and deffensive weapons by moving joystick left. Fire/escape to quit inventory. +The new inventory system has been added. Call it by pressing the "I" key or short-pressing fire. Select the weapon to use by moving the joystick or cursor keys right. Switch between offensive and defensive weapons by moving the joystick left. Fire/escape to quit inventory. -Other significant playability change is https://github.com/pkali/scorch_src/issues/54 - it is not finished yet, but keeping joystick up or down makes force to increase / decrease faster. -Also - short press of fire calls Inventory, long press fires the shell. The timings are experimental, please let me know it this needs a modification / improvement. +Another significant playability change is #54 - it is not finished yet, but keeping the joystick up or down makes force increase/decrease faster. Also - short press of fire calls Inventory, long press fires the shell. The timings are experimental, please let me know if this needs a modification/improvement. Tickets closed: * https://github.com/pkali/scorch_src/issues/92 - less unnecessary cleaning of the offensive texts From 73242039252e644b3baca045b08c131458bd8efd Mon Sep 17 00:00:00 2001 From: pkali Date: Sun, 19 Jun 2022 20:23:05 -0400 Subject: [PATCH 2/2] README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1853c50..0b803af 100644 --- a/README.md +++ b/README.md @@ -49,7 +49,7 @@ With the advent of fujinet (https://fujinet.online/) we are thinking about makin ###### Build 144 2022-06-19 -Father's day release comes with the most anticipated new feature: defensive weapons. Thanks to @Pecus we have 5 completely new weapons and a more reasonably working parachute. The stub of the instruction manual describing these weapons is available here: ->link<- +Father's day release comes with the most anticipated new feature: defensive weapons. Thanks to @Pecus we have 5 completely new weapons and a more reasonably working parachute. The stub of the instruction manual describing these weapons is available here: https://github.com/pkali/scorch_src/wiki/Instruction-manual. The new inventory system has been added. Call it by pressing the "I" key or short-pressing fire. Select the weapon to use by moving the joystick or cursor keys right. Switch between offensive and defensive weapons by moving the joystick left. Fire/escape to quit inventory.