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Fast SoilDown (test)
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@@ -270,6 +270,66 @@ NoMountain
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rts
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.endp
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;--------------------------------------------------
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.proc CalculateMountainTable
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;--------------------------------------------------
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; Calculate mountaintable from screen data
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; for speedup SoilDown, etc.
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mwa #0 xdraw
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mwa #mountaintable modify
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petlabajtowpoziomo
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lda #0
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ldy #7
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@ sta (modify),y
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dey
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bpl @-
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iny
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sty ydraw
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petlakolumny
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lda LineTableL,y ; Y=ydraw - sprawdziæ
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sta xbyte
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lda LineTableH,y
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sta xbyte+1
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ldy xdraw
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lda (xbyte),y
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sta temp2
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ldy #7
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petlabajtu
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lsr temp2
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bcc NoPixel
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clc
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; C = 0
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lda #1
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adc (modify),y
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sta (modify),y
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NoPixel
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dey
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bpl petlabajtu
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iny ; Y=0
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inc ydraw
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ldy ydraw
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cpy #screenheight+1
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bne petlakolumny
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adw modify #8
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inc xdraw
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lda xdraw
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cmp #screenBytes
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bne petlabajtowpoziomo
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rts
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.endp
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;--------------------------------------------------
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.proc SoilDown3
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;--------------------------------------------------
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; fast SoilDown froc - test
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jsr ClearTanks
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NoClearTanks
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jsr CalculateMountainTable
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jsr ClearScreen
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jsr drawmountains
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jmp DrawTanks
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;rts
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.endp
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;--------------------------------------------------
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.proc TypeChar
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; puts char on the graphics screen
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; in: CharCode
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