From 25dfe09a9d1f4d3333a9be54387a94b1325611d1 Mon Sep 17 00:00:00 2001 From: Pecusx Date: Sat, 16 Jul 2022 14:44:12 +0200 Subject: [PATCH] Real fix for rollers bug. --- grafproc.asm | 6 +++--- scorch.xex | Bin 41132 -> 41132 bytes weapons.asm | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/grafproc.asm b/grafproc.asm index f8fae82..74d9600 100644 --- a/grafproc.asm +++ b/grafproc.asm @@ -28,15 +28,15 @@ ; begin: xdraw,ydraw - end: xbyte,ybyte ; let's store starting coordinates ; will be needed, because everything is calculated relatively - mwa #0 LineLength + mwa #$ffff LineLength mwa xdraw xtempDRAW mwa ydraw ytempDRAW ; if line goes our of the screen we are not drawing it, but... - cpw xdraw #screenwidth + cpw xdraw #screenwidth+1 bcs DrawOutOfTheScreen - cpw xbyte #screenwidth + cpw xbyte #screenwidth+1 bcs DrawOutOfTheScreen ;cpw ydraw #screenheight ;bcs DrawOutOfTheScreen diff --git a/scorch.xex b/scorch.xex index d21bd0be4655334881293a7e1f1b20d44e14a6f4..3f24fa69dfd7caefa68887a48a15b8b5b9e5e47a 100644 GIT binary patch delta 84 zcmV-a0IUD3!2+zo0jf$PU$DECa qov8qgd!3DbowFlMc^U!#lbvQC4MDIJrG?1>&;+G~$w9NpX5%@yCMbIV delta 63 zcmV-F0KosO!2+zo0