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RMT Player bug fix !!!
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+5
-5
@@ -1799,7 +1799,7 @@ EndPutChar
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FontColor0
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; char to the table
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lda CharCode4x4
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and #1
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and #%00000001
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beq Upper4bits
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lda #$ff ; better option to check (nibbler4x4 = $00 or $ff)
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Upper4bits
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@@ -1841,11 +1841,11 @@ GetUpper4bits
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and #$7
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sta ybit
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lsrw xbyte ; div 8
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rorw xbyte
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rorw xbyte
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:3 lsrw xbyte ; div 8
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; rorw xbyte
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; rorw xbyte
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;---
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ldy xbyte
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ldy xbyte ; horizontal byte offet stored in Y
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lda dy ; y = y - 3 because left lower.
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sec
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sbc #3
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