build 139

This commit is contained in:
2022-05-09 01:30:24 -04:00
parent 37560be9e3
commit 123dac1ff2
9 changed files with 45 additions and 12 deletions
+4 -2
View File
@@ -36,7 +36,7 @@
;we decided it must go in 'English' to let other people work on it
.macro build
dta d"138" ; number of this build (3 bytes)
dta d"139" ; number of this build (3 bytes)
.endm
icl 'definitions.asm'
@@ -550,6 +550,8 @@ PlayersAgain .proc
; OK, text how to do it is ready, now comes coding .
; Aaaah! - in the main loop we have to set eXistenZ and LASTeXistenZ
mva #sfx_next_player sfx_effect
ldx NumberOfPlayers
dex
CheckingPlayersDeath
@@ -1224,7 +1226,7 @@ TankFont
MODUL equ $b000 ;address of RMT module
opt h- ;RMT module is standard Atari binary file already
ins "artwork/sfx/scorch_trial0d1_stripped.rmt" ;include music RMT module
ins "artwork/sfx/scorch_trial0e_stripped.rmt" ;include music RMT module
opt h+
;
;