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Hovercraft SFX
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+3
-3
@@ -454,7 +454,7 @@ PurchaseMeTable ;weapons good to be purchased by the robot
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.by %00000000
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.by 0 ; offset to defensives
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; "White Flag ","Battery ","Bal Guidance ","Horz Guidance "
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; "Let's go! ","Lazy Boy ","Parachute ","Strong Parachute"
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; "Hovercraft ","Lazy Boy ","Parachute ","Strong Parachute"
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.by %01000011
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; "Mag Deflector ","Shield ","Heavy Shield ","Force Shield "
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; "Super Mag ","Bouncy Castle ","Long Barrel ","Nuclear Winter "
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@@ -478,7 +478,7 @@ PurchaseMeTable2 ;weapons good to be purchased by the robot (Cyborg)
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.by %00000000
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.by 0 ; offset to defensives
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; "White Flag ","Battery ","Bal Guidance ","Horz Guidance "
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; "Let's go! ","Lazy Boy ","Parachute ","Strong Parachute"
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; "Hovercraft ","Lazy Boy ","Parachute ","Strong Parachute"
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.by %01000001
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; "Mag Deflector ","Shield ","Heavy Shield ","Force Shield "
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; "Super Mag ","Bouncy Castle ","Long Barrel ","Nuclear Winter "
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@@ -551,7 +551,7 @@ NamesOfWeapons ;the comment is an index in the tables
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dta d"Battery " ; 49
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dta d"Bal Guidance " ; 50
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dta d"Horz Guidance " ; 51
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dta d"Let's go! " ; 52
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dta d"Hovercraft " ; 52
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dta d"Lazy Boy " ; 53
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dta d"Parachute " ; 54 - no energy
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dta d"Strong Parachute" ; 55 - with energy (earlier Battery)
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