Files
libretro-atari800/atari800/src/input.c
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2015-12-14 14:00:35 +01:00

1046 lines
28 KiB
C

/*
* input.c - keyboard, joysticks and mouse emulation
*
* Copyright (C) 2001-2002 Piotr Fusik
* Copyright (C) 2001-2006 Atari800 development team (see DOC/CREDITS)
*
* This file is part of the Atari800 emulator project which emulates
* the Atari 400, 800, 800XL, 130XE, and 5200 8-bit computers.
*
* Atari800 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Atari800 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Atari800; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include <string.h>
#include <stdlib.h> /* for exit() */
#include "antic.h"
#include "atari.h"
#include "cassette.h"
#include "cpu.h"
#include "gtia.h"
#include "input.h"
#include "akey.h"
#include "log.h"
#include "memory.h"
#include "pia.h"
#include "platform.h"
#include "pokey.h"
#include "util.h"
#ifndef CURSES_BASIC
#include "screen.h" /* for Screen_atari */
#endif
#ifdef __PLUS
#include "input_win.h"
#endif
#ifdef EVENT_RECORDING
#include <zlib.h>
#endif
#ifdef DREAMCAST
extern int Atari_POT(int);
#else
#define Atari_POT(x) 228
#endif
int INPUT_key_code = AKEY_NONE;
int INPUT_key_shift = 0;
int INPUT_key_consol = INPUT_CONSOL_NONE;
int INPUT_joy_autofire[4] = {INPUT_AUTOFIRE_OFF, INPUT_AUTOFIRE_OFF, INPUT_AUTOFIRE_OFF, INPUT_AUTOFIRE_OFF};
int INPUT_joy_block_opposite_directions = 1;
int INPUT_joy_multijoy = 0;
int INPUT_joy_5200_min = 6;
int INPUT_joy_5200_center = 114;
int INPUT_joy_5200_max = 220;
int INPUT_cx85 = 0;
int INPUT_mouse_mode = INPUT_MOUSE_OFF;
int INPUT_mouse_port = 0;
int INPUT_mouse_delta_x = 0;
int INPUT_mouse_delta_y = 0;
int INPUT_mouse_buttons = 0;
int INPUT_mouse_speed = 3;
int INPUT_mouse_pot_min = 1; /* min. value of POKEY's POT register */
int INPUT_mouse_pot_max = 228; /* max. value of POKEY's POT register */
/* There should be UI or options for light pen/gun offsets.
Below are best offsets for different programs:
AtariGraphics: H = 0..32, V = 0 (there's calibration in the program)
Bug Hunt: H = 44, V = 2
Barnyard Blaster: H = 40, V = 0
Operation Blood (light gun version): H = 40, V = 4
*/
int INPUT_mouse_pen_ofs_h = 42;
int INPUT_mouse_pen_ofs_v = 2;
int INPUT_mouse_joy_inertia = 10;
int INPUT_direct_mouse = 0;
#ifndef MOUSE_SHIFT
#define MOUSE_SHIFT 4
#endif
static int mouse_x = 0;
static int mouse_y = 0;
static int mouse_move_x = 0;
static int mouse_move_y = 0;
static int mouse_pen_show_pointer = 0;
static int mouse_last_right = 0;
static int mouse_last_down = 0;
static const UBYTE mouse_amiga_codes[16] = {
0x00, 0x02, 0x0a, 0x08,
0x01, 0x03, 0x0b, 0x09,
0x05, 0x07, 0x0f, 0x0d,
0x04, 0x06, 0x0e, 0x0c
};
static const UBYTE mouse_st_codes[16] = {
0x00, 0x02, 0x03, 0x01,
0x08, 0x0a, 0x0b, 0x09,
0x0c, 0x0e, 0x0f, 0x0d,
0x04, 0x06, 0x07, 0x05
};
static UBYTE STICK[4];
static UBYTE TRIG_input[4];
static int joy_multijoy_no = 0; /* number of selected joy */
static int cx85_port = 1;
static int max_scanline_counter;
static int scanline_counter;
#ifdef EVENT_RECORDING
static gzFile recordfp = NULL; /*output file for input recording*/
static gzFile playbackfp = NULL; /*input file for playback*/
static int recording = FALSE;
static int playingback = FALSE;
static void update_adler32_of_screen(void);
static unsigned int compute_adler32_of_screen(void);
static int recording_version;
#define GZBUFSIZE 256
static char gzbuf[GZBUFSIZE+1];
#define EVENT_RECORDING_VERSION 1
#endif
int INPUT_Initialise(int *argc, char *argv[])
{
int i;
int j;
for (i = j = 1; i < *argc; i++) {
int i_a = (i + 1 < *argc); /* is argument available? */
int a_m = FALSE; /* error, argument missing! */
if (strcmp(argv[i], "-mouse") == 0) {
if (i_a) {
char *mode = argv[++i];
if (strcmp(mode, "off") == 0)
INPUT_mouse_mode = INPUT_MOUSE_OFF;
else if (strcmp(mode, "pad") == 0)
INPUT_mouse_mode = INPUT_MOUSE_PAD;
else if (strcmp(mode, "touch") == 0)
INPUT_mouse_mode = INPUT_MOUSE_TOUCH;
else if (strcmp(mode, "koala") == 0)
INPUT_mouse_mode = INPUT_MOUSE_KOALA;
else if (strcmp(mode, "pen") == 0)
INPUT_mouse_mode = INPUT_MOUSE_PEN;
else if (strcmp(mode, "gun") == 0)
INPUT_mouse_mode = INPUT_MOUSE_GUN;
else if (strcmp(mode, "amiga") == 0)
INPUT_mouse_mode = INPUT_MOUSE_AMIGA;
else if (strcmp(mode, "st") == 0)
INPUT_mouse_mode = INPUT_MOUSE_ST;
else if (strcmp(mode, "trak") == 0)
INPUT_mouse_mode = INPUT_MOUSE_TRAK;
else if (strcmp(mode, "joy") == 0)
INPUT_mouse_mode = INPUT_MOUSE_JOY;
}
else a_m = TRUE;
}
else if (strcmp(argv[i], "-mouseport") == 0) {
if (i_a) {
INPUT_mouse_port = Util_sscandec(argv[++i]) - 1;
if (INPUT_mouse_port < 0 || INPUT_mouse_port > 3) {
Log_print("Invalid mouse port number - should be between 0 and 3");
return FALSE;
}
}
else a_m = TRUE;
}
else if (strcmp(argv[i], "-mousespeed") == 0) {
if (i_a) {
INPUT_mouse_speed = Util_sscandec(argv[++i]);
if (INPUT_mouse_speed < 1 || INPUT_mouse_speed > 9) {
Log_print("Invalid mouse speed - should be between 1 and 9");
return FALSE;
}
}
else a_m = TRUE;
}
else if (strcmp(argv[i], "-multijoy") == 0) {
INPUT_joy_multijoy = 1;
}
#ifdef EVENT_RECORDING
else if (strcmp(argv[i], "-record") == 0) {
if (i_a) {
char *recfilename = argv[++i];
if ((recordfp = gzopen(recfilename, "wb")) == NULL) {
Log_print("Cannot open record file");
return FALSE;
}
else {
recording = TRUE;
gzprintf(recordfp, "Atari800 event recording, version: %d\n", EVENT_RECORDING_VERSION);
}
}
else a_m = TRUE;
}
else if (strcmp(argv[i], "-playback") == 0) {
if (i_a) {
char *pbfilename = argv[++i];
if ((playbackfp = gzopen(pbfilename, "rb")) == NULL) {
Log_print("Cannot open playback file");
return FALSE;
}
else {
playingback = TRUE;
gzgets(playbackfp, gzbuf, GZBUFSIZE);
if (sscanf(gzbuf, "Atari800 event recording, version: %d\n", &recording_version) != 1) {
Log_print("Invalid playback file");
playingback = FALSE;
gzclose(playbackfp);
return FALSE;
}
else if (recording_version > EVENT_RECORDING_VERSION) {
Log_print("Newer version of playback file than this version of Atari800 can handle");
playingback = FALSE;
gzclose(playbackfp);
return FALSE;
}
}
}
else a_m = TRUE;
}
#endif /* EVENT_RECORDING */
else if (strcmp(argv[i], "-directmouse") == 0) {
INPUT_direct_mouse = 1;
}
else if (strcmp(argv[i], "-cx85") == 0) {
if (i_a) {
INPUT_cx85 = 1;
cx85_port = Util_sscandec(argv[++i]) - 1;
if (cx85_port < 0 || cx85_port > 3) {
Log_print("Invalid cx85 port - should be between 0 and 3");
return FALSE;
}
}
else a_m = TRUE;
}
else {
if (strcmp(argv[i], "-help") == 0) {
Log_print("\t-mouse off Do not use mouse");
Log_print("\t-mouse pad Emulate paddles");
Log_print("\t-mouse touch Emulate Atari Touch Tablet");
Log_print("\t-mouse koala Emulate Koala Pad");
Log_print("\t-mouse pen Emulate Light Pen");
Log_print("\t-mouse gun Emulate Light Gun");
Log_print("\t-mouse amiga Emulate Amiga mouse");
Log_print("\t-mouse st Emulate Atari ST mouse");
Log_print("\t-mouse trak Emulate Atari Trak-Ball");
Log_print("\t-mouse joy Emulate joystick using mouse");
Log_print("\t-mouseport <n> Set mouse port 1-4 (default 1)");
Log_print("\t-mousespeed <n> Set mouse speed 1-9 (default 3)");
Log_print("\t-directmouse Use absolute X/Y mouse coords");
Log_print("\t-cx85 <n> Emulate CX85 numeric keypad on port <n>");
Log_print("\t-multijoy Emulate MultiJoy4 interface");
Log_print("\t-record <file> Record input to <file>");
Log_print("\t-playback <file> Playback input from <file>");
}
argv[j++] = argv[i];
}
/* this is the end of the additional argument check */
if (a_m) {
Log_print("Missing argument for '%s'", argv[i]);
return FALSE;
}
}
if(INPUT_direct_mouse && !(
INPUT_mouse_mode == INPUT_MOUSE_PAD ||
INPUT_mouse_mode == INPUT_MOUSE_TOUCH ||
INPUT_mouse_mode == INPUT_MOUSE_KOALA)) {
Log_print("-directmouse only valid with -mouse pad|touch|koala");
return FALSE;
}
INPUT_CenterMousePointer();
*argc = j;
return TRUE;
}
/* For event recording */
void INPUT_Exit(void) {
#ifdef EVENT_RECORDING
if (recording) {
gzclose(recordfp);
recording = FALSE;
}
if (playingback) {
gzclose(playbackfp);
playingback = FALSE;
}
#endif
}
/* mouse_step is used in Amiga, ST, trak-ball and joystick modes.
It moves mouse_x and mouse_y in the direction given by
mouse_move_x and mouse_move_y.
Bresenham's algorithm is used:
if (abs(deltaX) >= abs(deltaY)) {
if (deltaX == 0)
return;
MoveHorizontally();
e -= abs(deltaY);
if (e < 0) {
e += abs(deltaX);
MoveVertically();
}
}
else {
MoveVertically();
e -= abs(deltaX);
if (e < 0) {
e += abs(deltaY);
MoveHorizontally();
}
}
Returned is stick code for the movement direction.
*/
static UBYTE mouse_step(void)
{
static int e = 0;
UBYTE r = INPUT_STICK_CENTRE;
int dx = mouse_move_x >= 0 ? mouse_move_x : -mouse_move_x;
int dy = mouse_move_y >= 0 ? mouse_move_y : -mouse_move_y;
if (dx >= dy) {
if (mouse_move_x == 0)
return r;
if (mouse_move_x < 0) {
r &= INPUT_STICK_LEFT;
mouse_last_right = 0;
mouse_x--;
mouse_move_x += 1 << MOUSE_SHIFT;
if (mouse_move_x > 0)
mouse_move_x = 0;
}
else {
r &= INPUT_STICK_RIGHT;
mouse_last_right = 1;
mouse_x++;
mouse_move_x -= 1 << MOUSE_SHIFT;
if (mouse_move_x < 0)
mouse_move_x = 0;
}
e -= dy;
if (e < 0) {
e += dx;
if (mouse_move_y < 0) {
r &= INPUT_STICK_FORWARD;
mouse_last_down = 0;
mouse_y--;
mouse_move_y += 1 << MOUSE_SHIFT;
if (mouse_move_y > 0)
mouse_move_y = 0;
}
else {
r &= INPUT_STICK_BACK;
mouse_last_down = 1;
mouse_y++;
mouse_move_y -= 1 << MOUSE_SHIFT;
if (mouse_move_y < 0)
mouse_move_y = 0;
}
}
}
else {
if (mouse_move_y < 0) {
r &= INPUT_STICK_FORWARD;
mouse_last_down = 0;
mouse_y--;
mouse_move_y += 1 << MOUSE_SHIFT;
if (mouse_move_y > 0)
mouse_move_y = 0;
}
else {
r &= INPUT_STICK_BACK;
mouse_last_down = 1;
mouse_y++;
mouse_move_y -= 1 << MOUSE_SHIFT;
if (mouse_move_y < 0)
mouse_move_y = 0;
}
e -= dx;
if (e < 0) {
e += dy;
if (mouse_move_x < 0) {
r &= INPUT_STICK_LEFT;
mouse_last_right = 0;
mouse_x--;
mouse_move_x += 1 << MOUSE_SHIFT;
if (mouse_move_x > 0)
mouse_move_x = 0;
}
else {
r &= INPUT_STICK_RIGHT;
mouse_last_right = 1;
mouse_x++;
mouse_move_x -= 1 << MOUSE_SHIFT;
if (mouse_move_x < 0)
mouse_move_x = 0;
}
}
}
return r;
}
void INPUT_Frame(void)
{
int i;
static int last_key_code = AKEY_NONE;
static int last_key_break = 0;
static UBYTE last_stick[4] = {INPUT_STICK_CENTRE, INPUT_STICK_CENTRE, INPUT_STICK_CENTRE, INPUT_STICK_CENTRE};
static int last_mouse_buttons = 0;
scanline_counter = 10000; /* do nothing in INPUT_Scanline() */
/* handle keyboard */
if (Atari800_keyboard_detached) {
/* Disable keyboard if it's not connedted. */
INPUT_key_code = AKEY_NONE;
INPUT_key_shift = 0;
}
/* In Atari 5200 joystick there's a second fire button, which acts
like the Shift key in 800/XL/XE (bit 3 in SKSTAT) and generates IRQ
like the Break key (bit 7 in IRQST and IRQEN).
Note that in 5200 the joystick position and first fire button are
separate for each port, but the keypad and 2nd button are common.
That is, if you press a key in the emulator, it's like you really pressed
it in all the controllers simultaneously. Normally the port to read
keypad & 2nd button is selected with the CONSOL register in GTIA
(this is simply not emulated).
INPUT_key_code is used for keypad keys and INPUT_key_shift is used for 2nd button.
*/
#ifdef EVENT_RECORDING
if (playingback) {
gzgets(playbackfp, gzbuf, GZBUFSIZE);
sscanf(gzbuf, "%d %d %d ", &INPUT_key_code, &INPUT_key_shift, &INPUT_key_consol);
}
if (recording) {
gzprintf(recordfp, "%d %d %d \n", INPUT_key_code, INPUT_key_shift, INPUT_key_consol);
}
#endif
i = Atari800_machine_type == Atari800_MACHINE_5200 ? INPUT_key_shift : (INPUT_key_code == AKEY_BREAK);
if (i && !last_key_break) {
if (POKEY_IRQEN & 0x80) {
POKEY_IRQST &= ~0x80;
CPU_GenerateIRQ();
}
}
last_key_break = i;
POKEY_SKSTAT |= 0xc;
if (INPUT_key_shift)
POKEY_SKSTAT &= ~8;
if (INPUT_key_code < 0) {
if (CASSETTE_press_space) {
INPUT_key_code = AKEY_SPACE;
CASSETTE_press_space = 0;
}
else {
last_key_code = AKEY_NONE;
}
}
/* Following keys cannot be read with both shift and control pressed:
J K L ; + * Z X C V B F1 F2 F3 F4 HELP */
/* which are 0x00-0x07 and 0x10-0x17 */
/* This is caused by the keyboard itself, these keys generate 'ghost keys'
* when pressed with shift and control */
if (Atari800_machine_type != Atari800_MACHINE_5200 && (INPUT_key_code&~0x17) == AKEY_SHFTCTRL) {
INPUT_key_code = AKEY_NONE;
}
if (INPUT_key_code >= 0) {
/* The 5200 has only 4 of the 6 keyboard scan lines connected */
/* Pressing one 5200 key is like pressing 4 Atari 800 keys. */
/* The LSB (bit 0) and bit 5 are the two missing lines. */
/* When debounce is enabled, multiple keys pressed generate
* no results. */
/* When debounce is disabled, multiple keys pressed generate
* results only when in numerical sequence. */
/* Thus the LSB being one of the missing lines is important
* because that causes events to be generated. */
/* Two events are generated every 64 scan lines
* but this code only does one every frame. */
/* Bit 5 is different for each keypress because it is one
* of the missing lines. */
if (Atari800_machine_type == Atari800_MACHINE_5200) {
static int bit5_5200 = 0;
if (bit5_5200) {
INPUT_key_code &= ~0x20;
}
bit5_5200 = !bit5_5200;
/* 5200 2nd fire button generates CTRL as well */
if (INPUT_key_shift) {
INPUT_key_code |= AKEY_SHFTCTRL;
}
}
POKEY_SKSTAT &= ~4;
if ((INPUT_key_code ^ last_key_code) & ~AKEY_SHFTCTRL) {
/* ignore if only shift or control has changed its state */
last_key_code = INPUT_key_code;
POKEY_KBCODE = (UBYTE) INPUT_key_code;
if (POKEY_IRQEN & 0x40) {
if (POKEY_IRQST & 0x40) {
POKEY_IRQST &= ~0x40;
CPU_GenerateIRQ();
}
else {
/* keyboard over-run */
POKEY_SKSTAT &= ~0x40;
/* assert(CPU_IRQ != 0); */
}
}
}
}
/* handle joysticks */
#ifdef EVENT_RECORDING
if (playingback) {
gzgets(playbackfp, gzbuf, GZBUFSIZE);
sscanf(gzbuf,"%d ",&i);
} else {
#endif
i = PLATFORM_PORT(0);
#ifdef EVENT_RECORDING
}
if (recording) {
gzprintf(recordfp,"%d \n",i);
}
#endif
STICK[0] = i & 0x0f;
STICK[1] = (i >> 4) & 0x0f;
#ifdef EVENT_RECORDING
if (playingback) {
gzgets(playbackfp, gzbuf, GZBUFSIZE);
sscanf(gzbuf,"%d ",&i);
} else {
#endif
i = PLATFORM_PORT(1);
#ifdef EVENT_RECORDING
}
if (recording) {
gzprintf(recordfp,"%d \n",i);
}
#endif
STICK[2] = i & 0x0f;
STICK[3] = (i >> 4) & 0x0f;
for (i = 0; i < 4; i++) {
if (INPUT_joy_block_opposite_directions) {
if ((STICK[i] & 0x0c) == 0) { /* right and left simultaneously */
if (last_stick[i] & 0x04) /* if wasn't left before, move left */
STICK[i] |= 0x08;
else /* else move right */
STICK[i] |= 0x04;
}
else {
last_stick[i] &= 0x03;
last_stick[i] |= STICK[i] & 0x0c;
}
if ((STICK[i] & 0x03) == 0) { /* up and down simultaneously */
if (last_stick[i] & 0x01) /* if wasn't up before, move up */
STICK[i] |= 0x02;
else /* else move down */
STICK[i] |= 0x01;
}
else {
last_stick[i] &= 0x0c;
last_stick[i] |= STICK[i] & 0x03;
}
}
else
last_stick[i] = STICK[i];
/* Joystick Triggers */
#ifdef EVENT_RECORDING
if(playingback){
int trigtemp;
gzgets(playbackfp, gzbuf, GZBUFSIZE);
sscanf(gzbuf,"%d ",&trigtemp);
TRIG_input[i] = trigtemp;
} else {
#endif
TRIG_input[i] = PLATFORM_TRIG(i);
#ifdef EVENT_RECORDING
}
if(recording){
gzprintf(recordfp,"%d \n",TRIG_input[i]);
}
#endif
if ((INPUT_joy_autofire[i] == INPUT_AUTOFIRE_FIRE && !TRIG_input[i]) || (INPUT_joy_autofire[i] == INPUT_AUTOFIRE_CONT))
TRIG_input[i] = (Atari800_nframes & 2) ? 1 : 0;
}
/* handle analog joysticks in Atari 5200 */
if (Atari800_machine_type != Atari800_MACHINE_5200) {
if(!INPUT_direct_mouse) {
for (i = 0; i < 4; i++)
POKEY_POT_input[i] = Atari_POT(i);
if (Atari800_machine_type != Atari800_MACHINE_XLXE) {
for (i = 4; i < 8; ++i)
POKEY_POT_input[i] = Atari_POT(i);
}
}
}
else {
for (i = 0; i < 4; i++) {
#ifdef DREAMCAST
/* first get analog js data */
POKEY_POT_input[2 * i] = Atari_POT(2 * i); /* x */
POKEY_POT_input[2 * i + 1] = Atari_POT(2 * i + 1); /* y */
if (POKEY_POT_input[2 * i] != INPUT_joy_5200_center
|| POKEY_POT_input[2 * i + 1] != INPUT_joy_5200_center)
continue;
/* if analog js is unused, alternatively try keypad */
#endif
if ((STICK[i] & (INPUT_STICK_CENTRE ^ INPUT_STICK_LEFT)) == 0)
POKEY_POT_input[2 * i] = INPUT_joy_5200_min;
else if ((STICK[i] & (INPUT_STICK_CENTRE ^ INPUT_STICK_RIGHT)) == 0)
POKEY_POT_input[2 * i] = INPUT_joy_5200_max;
else
POKEY_POT_input[2 * i] = INPUT_joy_5200_center;
if ((STICK[i] & (INPUT_STICK_CENTRE ^ INPUT_STICK_FORWARD)) == 0)
POKEY_POT_input[2 * i + 1] = INPUT_joy_5200_min;
else if ((STICK[i] & (INPUT_STICK_CENTRE ^ INPUT_STICK_BACK)) == 0)
POKEY_POT_input[2 * i + 1] = INPUT_joy_5200_max;
else
POKEY_POT_input[2 * i + 1] = INPUT_joy_5200_center;
}
}
/* handle mouse */
#ifdef __PLUS
if (g_Input.ulState & IS_CAPTURE_MOUSE)
#endif
switch (INPUT_mouse_mode) {
case INPUT_MOUSE_PAD:
case INPUT_MOUSE_TOUCH:
case INPUT_MOUSE_KOALA:
if(!INPUT_direct_mouse) {
if (INPUT_mouse_mode != INPUT_MOUSE_PAD || Atari800_machine_type == Atari800_MACHINE_5200)
mouse_x += INPUT_mouse_delta_x * INPUT_mouse_speed;
else
mouse_x -= INPUT_mouse_delta_x * INPUT_mouse_speed;
if (mouse_x < INPUT_mouse_pot_min << MOUSE_SHIFT)
mouse_x = INPUT_mouse_pot_min << MOUSE_SHIFT;
else if (mouse_x > INPUT_mouse_pot_max << MOUSE_SHIFT)
mouse_x = INPUT_mouse_pot_max << MOUSE_SHIFT;
if (INPUT_mouse_mode == INPUT_MOUSE_KOALA || Atari800_machine_type == Atari800_MACHINE_5200)
mouse_y += INPUT_mouse_delta_y * INPUT_mouse_speed;
else
mouse_y -= INPUT_mouse_delta_y * INPUT_mouse_speed;
if (mouse_y < INPUT_mouse_pot_min << MOUSE_SHIFT)
mouse_y = INPUT_mouse_pot_min << MOUSE_SHIFT;
else if (mouse_y > INPUT_mouse_pot_max << MOUSE_SHIFT)
mouse_y = INPUT_mouse_pot_max << MOUSE_SHIFT;
POKEY_POT_input[INPUT_mouse_port << 1] = mouse_x >> MOUSE_SHIFT;
POKEY_POT_input[(INPUT_mouse_port << 1) + 1] = mouse_y >> MOUSE_SHIFT;
}
if (Atari800_machine_type == Atari800_MACHINE_5200) {
if (INPUT_mouse_buttons & 1)
TRIG_input[INPUT_mouse_port] = 0;
if (INPUT_mouse_buttons & 2)
POKEY_SKSTAT &= ~8;
}
else
STICK[INPUT_mouse_port] &= ~(INPUT_mouse_buttons << 2);
break;
case INPUT_MOUSE_PEN:
case INPUT_MOUSE_GUN:
mouse_x += INPUT_mouse_delta_x * INPUT_mouse_speed;
if (mouse_x < 0)
mouse_x = 0;
else if (mouse_x > 167 << MOUSE_SHIFT)
mouse_x = 167 << MOUSE_SHIFT;
mouse_y += INPUT_mouse_delta_y * INPUT_mouse_speed;
if (mouse_y < 0)
mouse_y = 0;
else if (mouse_y > 119 << MOUSE_SHIFT)
mouse_y = 119 << MOUSE_SHIFT;
ANTIC_PENH_input = 44 + INPUT_mouse_pen_ofs_h + (mouse_x >> MOUSE_SHIFT);
ANTIC_PENV_input = 4 + INPUT_mouse_pen_ofs_v + (mouse_y >> MOUSE_SHIFT);
if ((INPUT_mouse_buttons & 1) == (INPUT_mouse_mode == INPUT_MOUSE_PEN))
STICK[INPUT_mouse_port] &= ~1;
if ((INPUT_mouse_buttons & 2) && !(last_mouse_buttons & 2))
mouse_pen_show_pointer = !mouse_pen_show_pointer;
break;
case INPUT_MOUSE_AMIGA:
case INPUT_MOUSE_ST:
case INPUT_MOUSE_TRAK:
mouse_move_x += (INPUT_mouse_delta_x * INPUT_mouse_speed) >> 1;
mouse_move_y += (INPUT_mouse_delta_y * INPUT_mouse_speed) >> 1;
/* i = max(abs(mouse_move_x), abs(mouse_move_y)); */
i = mouse_move_x >= 0 ? mouse_move_x : -mouse_move_x;
if (mouse_move_y > i)
i = mouse_move_y;
else if (-mouse_move_y > i)
i = -mouse_move_y;
{
if (i > 0) {
i += (1 << MOUSE_SHIFT) - 1;
i >>= MOUSE_SHIFT;
if (i > 50)
max_scanline_counter = scanline_counter = 5;
else
max_scanline_counter = scanline_counter = Atari800_tv_mode / i;
mouse_step();
}
if (INPUT_mouse_mode == INPUT_MOUSE_TRAK) {
/* bit 3 toggles - vertical movement, bit 2 = 0 - up */
/* bit 1 toggles - horizontal movement, bit 0 = 0 - left */
STICK[INPUT_mouse_port] = ((mouse_y & 1) << 3) | (mouse_last_down << 2)
| ((mouse_x & 1) << 1) | mouse_last_right;
}
else {
STICK[INPUT_mouse_port] = (INPUT_mouse_mode == INPUT_MOUSE_AMIGA ? mouse_amiga_codes : mouse_st_codes)
[(mouse_y & 3) * 4 + (mouse_x & 3)];
}
}
if (INPUT_mouse_buttons & 1)
TRIG_input[INPUT_mouse_port] = 0;
if (INPUT_mouse_buttons & 2)
POKEY_POT_input[INPUT_mouse_port << 1] = 1;
if (INPUT_mouse_buttons & 4)
POKEY_POT_input[(INPUT_mouse_port << 1) + 1] = 1;
break;
case INPUT_MOUSE_JOY:
if (Atari800_machine_type == Atari800_MACHINE_5200) {
/* 2 * INPUT_mouse_speed is ok for Super Breakout, for Ballblazer you need more */
int val = INPUT_joy_5200_center + ((INPUT_mouse_delta_x * 2 * INPUT_mouse_speed) >> MOUSE_SHIFT);
if (val < INPUT_joy_5200_min)
val = INPUT_joy_5200_min;
else if (val > INPUT_joy_5200_max)
val = INPUT_joy_5200_max;
POKEY_POT_input[INPUT_mouse_port << 1] = val;
val = INPUT_joy_5200_center + ((INPUT_mouse_delta_y * 2 * INPUT_mouse_speed) >> MOUSE_SHIFT);
if (val < INPUT_joy_5200_min)
val = INPUT_joy_5200_min;
else if (val > INPUT_joy_5200_max)
val = INPUT_joy_5200_max;
POKEY_POT_input[(INPUT_mouse_port << 1) + 1] = val;
if (INPUT_mouse_buttons & 2)
POKEY_SKSTAT &= ~8;
}
else {
mouse_move_x += INPUT_mouse_delta_x * INPUT_mouse_speed;
mouse_move_y += INPUT_mouse_delta_y * INPUT_mouse_speed;
if (mouse_move_x < -INPUT_mouse_joy_inertia << MOUSE_SHIFT ||
mouse_move_x > INPUT_mouse_joy_inertia << MOUSE_SHIFT ||
mouse_move_y < -INPUT_mouse_joy_inertia << MOUSE_SHIFT ||
mouse_move_y > INPUT_mouse_joy_inertia << MOUSE_SHIFT) {
mouse_move_x >>= 1;
mouse_move_y >>= 1;
}
STICK[INPUT_mouse_port] &= mouse_step();
}
if (INPUT_mouse_buttons & 1)
TRIG_input[INPUT_mouse_port] = 0;
break;
default:
break;
}
last_mouse_buttons = INPUT_mouse_buttons;
/* CX85 numeric keypad */
if (INPUT_key_code <= AKEY_CX85_1 && INPUT_key_code >= AKEY_CX85_YES) {
int val = 0;
switch (INPUT_key_code) {
case AKEY_CX85_1:
val = 0x19;
break;
case AKEY_CX85_2:
val = 0x1a;
break;
case AKEY_CX85_3:
val = 0x1b;
break;
case AKEY_CX85_4:
val = 0x11;
break;
case AKEY_CX85_5:
val = 0x12;
break;
case AKEY_CX85_6:
val = 0x13;
break;
case AKEY_CX85_7:
val = 0x15;
break;
case AKEY_CX85_8:
val = 0x16;
break;
case AKEY_CX85_9:
val = 0x17;
break;
case AKEY_CX85_0:
val = 0x1c;
break;
case AKEY_CX85_PERIOD:
val = 0x1d;
break;
case AKEY_CX85_MINUS:
val = 0x1f;
break;
case AKEY_CX85_PLUS_ENTER:
val = 0x1e;
break;
case AKEY_CX85_ESCAPE:
val = 0x0c;
break;
case AKEY_CX85_NO:
val = 0x14;
break;
case AKEY_CX85_DELETE:
val = 0x10;
break;
case AKEY_CX85_YES:
val = 0x18;
break;
}
if (val > 0) {
STICK[cx85_port] = (val&0x0f);
POKEY_POT_input[cx85_port*2+1] = ((val&0x10) ? 0 : 228);
TRIG_input[cx85_port] = 0;
}
}
if (INPUT_joy_multijoy && Atari800_machine_type != Atari800_MACHINE_5200) {
PIA_PORT_input[0] = 0xf0 | STICK[joy_multijoy_no];
PIA_PORT_input[1] = 0xff;
GTIA_TRIG[0] = TRIG_input[joy_multijoy_no];
GTIA_TRIG[1] = 1;
}
else {
GTIA_TRIG[0] = TRIG_input[0];
GTIA_TRIG[1] = TRIG_input[1];
PIA_PORT_input[0] = (STICK[1] << 4) | STICK[0];
PIA_PORT_input[1] = (STICK[3] << 4) | STICK[2];
}
if (Atari800_machine_type != Atari800_MACHINE_XLXE) {
GTIA_TRIG[2] = TRIG_input[2];
GTIA_TRIG[3] = TRIG_input[3];
}
#ifdef EVENT_RECORDING
update_adler32_of_screen();
#endif
}
#ifdef EVENT_RECORDING
static void update_adler32_of_screen(void)
{
unsigned int adler32val = 0;
static unsigned int adler32_errors = 0;
static int first = TRUE;
if (first) { /* don't calculate the first frame */
first = FALSE;
adler32val = 0;
}
else if (recording || playingback){
adler32val = compute_adler32_of_screen();
}
if (recording) {
gzprintf(recordfp, "%08X \n", adler32val);
}
if (playingback) {
unsigned int pb_adler32val;
gzgets(playbackfp, gzbuf, GZBUFSIZE);
sscanf(gzbuf, "%08X ", &pb_adler32val);
if (pb_adler32val != adler32val){
Log_print("adler32 does not match");
adler32_errors++;
}
}
if (playingback && gzeof(playbackfp)) {
playingback = FALSE;
gzclose(playbackfp);
Atari800_ErrExit();
exit(adler32_errors > 0 ? 1 : 0); /* return code indicates errors*/
}
}
/* Compute the adler32 value of the visible screen */
/* Note that the visible portion is 24..360 on the horizontal and */
/* 0..Screen_HEIGHT on the vertical */
static unsigned int compute_adler32_of_screen(void)
{
int y;
unsigned int adler = adler32(0L,Z_NULL,0);
for (y = 0; y < Screen_HEIGHT; y++) {
adler = adler32(adler, (unsigned char*)Screen_atari + 24 + Screen_WIDTH*y, 360 - 24);
}
return adler;
}
#endif /* EVENT_RECORDING */
int INPUT_Recording(void)
{
#ifdef EVENT_RECORDING
return recording;
#else
return 0;
#endif
}
int INPUT_Playingback(void)
{
#ifdef EVENT_RECORDING
return playingback;
#else
return 0;
#endif
}
void INPUT_RecordInt(int i)
{
#ifdef EVENT_RECORDING
if (recording) gzprintf(recordfp, "%d\n", i);
#endif
}
int INPUT_PlaybackInt(void)
{
int i = 0;
#ifdef EVENT_RECORDING
if (playingback) {
gzgets(playbackfp, gzbuf, GZBUFSIZE);
sscanf(gzbuf, "%d", &i);
}
#endif
return i;
}
void INPUT_Scanline(void)
{
if (--scanline_counter == 0) {
mouse_step();
if (INPUT_mouse_mode == INPUT_MOUSE_TRAK) {
/* bit 3 toggles - vertical movement, bit 2 = 0 - up */
/* bit 1 toggles - horizontal movement, bit 0 = 0 - left */
STICK[INPUT_mouse_port] = ((mouse_y & 1) << 3) | (mouse_last_down << 2)
| ((mouse_x & 1) << 1) | mouse_last_right;
}
else {
STICK[INPUT_mouse_port] = (INPUT_mouse_mode == INPUT_MOUSE_AMIGA ? mouse_amiga_codes : mouse_st_codes)
[(mouse_y & 3) * 4 + (mouse_x & 3)];
}
PIA_PORT_input[0] = (STICK[1] << 4) | STICK[0];
PIA_PORT_input[1] = (STICK[3] << 4) | STICK[2];
scanline_counter = max_scanline_counter;
}
}
void INPUT_SelectMultiJoy(int no)
{
no &= 3;
joy_multijoy_no = no;
if (INPUT_joy_multijoy && Atari800_machine_type != Atari800_MACHINE_5200) {
PIA_PORT_input[0] = 0xf0 | STICK[no];
GTIA_TRIG[0] = TRIG_input[no];
}
}
void INPUT_CenterMousePointer(void)
{
switch (INPUT_mouse_mode) {
case INPUT_MOUSE_PAD:
case INPUT_MOUSE_TOUCH:
case INPUT_MOUSE_KOALA:
mouse_x = 114 << MOUSE_SHIFT;
mouse_y = 114 << MOUSE_SHIFT;
break;
case INPUT_MOUSE_PEN:
case INPUT_MOUSE_GUN:
mouse_x = 84 << MOUSE_SHIFT;
mouse_y = 60 << MOUSE_SHIFT;
break;
case INPUT_MOUSE_AMIGA:
case INPUT_MOUSE_ST:
case INPUT_MOUSE_TRAK:
case INPUT_MOUSE_JOY:
mouse_move_x = 0;
mouse_move_y = 0;
break;
}
}
#ifndef CURSES_BASIC
#define PLOT(dx, dy) do {\
ptr[(dx) + Screen_WIDTH * (dy)] ^= 0x0f0f;\
ptr[(dx) + Screen_WIDTH * (dy) + Screen_WIDTH / 2] ^= 0x0f0f;\
} while (0)
/* draw light pen cursor */
void INPUT_DrawMousePointer(void)
{
if ((INPUT_mouse_mode == INPUT_MOUSE_PEN || INPUT_mouse_mode == INPUT_MOUSE_GUN) && mouse_pen_show_pointer) {
int x = mouse_x >> MOUSE_SHIFT;
int y = mouse_y >> MOUSE_SHIFT;
if (x >= 0 && x <= 167 && y >= 0 && y <= 119) {
UWORD *ptr = & ((UWORD *) Screen_atari)[12 + x + Screen_WIDTH * y];
PLOT(-2, 0);
PLOT(-1, 0);
PLOT(1, 0);
PLOT(2, 0);
if (y >= 1) {
PLOT(0, -1);
if (y >= 2)
PLOT(0, -2);
}
if (y <= 118) {
PLOT(0, 1);
if (y <= 117)
PLOT(0, 2);
}
}
}
}
#endif /* CURSES_BASIC */