#ifndef STATESAV_H_ #define STATESAV_H_ #include "atari.h" int StateSav_SaveAtariState(const char *filename, const char *mode, UBYTE SaveVerbose); int StateSav_ReadAtariState(const char *filename, const char *mode); void StateSav_SaveUBYTE(const UBYTE *data, int num); void StateSav_SaveUWORD(const UWORD *data, int num); void StateSav_SaveINT(const int *data, int num); void StateSav_SaveFNAME(const char *filename); void StateSav_ReadUBYTE(UBYTE *data, int num); void StateSav_ReadUWORD(UWORD *data, int num); void StateSav_ReadINT(int *data, int num); void StateSav_ReadFNAME(char *filename); #endif /* STATESAV_H_ */