add basic libretro file wip
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@@ -0,0 +1,74 @@
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#ifndef LIBRETRO_CORE_H
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#define LIBRETRO_CORE_H 1
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#include <stdint.h>
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#include <string.h>
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdbool.h>
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#define TEX_WIDTH 400
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#define TEX_HEIGHT 300
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#define UINT16 uint16_t
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#define UINT32 uint32_t
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#define RENDER16B
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#ifdef RENDER16B
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extern uint16_t Retro_Screen[400*300];
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#define PIXEL_BYTES 1
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#define PIXEL_TYPE UINT16
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#define PITCH 2
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#else
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extern unsigned int Retro_Screen[400*300];
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#define PIXEL_BYTES 2
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#define PIXEL_TYPE UINT32
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#define PITCH 4
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#endif
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#define WINDOW_WIDTH 400
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#define WINDOW_HEIGHT 300
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#include "libco/libco.h"
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extern cothread_t mainThread;
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extern cothread_t emuThread;
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extern char Key_Sate[512];
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extern char Key_Sate2[512];
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extern int pauseg;
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#if defined(__ANDROID__) || defined(ANDROID)
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#include <android/log.h>
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#define LOG_TAG "RetroArch.Vice"
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#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
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#else
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#define LOGI printf
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#endif
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#define NPLGN 12
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#define NLIGN 5
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#define NLETT 5
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#define XSIDE (CROP_WIDTH/NPLGN -1)
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#define YSIDE (CROP_HEIGHT/8 -1)
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#define YBASE0 (CROP_HEIGHT - NLIGN*YSIDE -8)
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#define XBASE0 0+4+2
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#define XBASE3 0
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#define YBASE3 YBASE0 -4
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#define STAT_DECX 120
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#define STAT_YSZ 20
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#ifndef RENDER16B
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#define RGB565(r, g, b) (((r) << (5+16)) | ((g) << (5+8)) | (b<<5))
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#else
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#define RGB565(r, g, b) (((r) << (5+6)) | ((g) << 6) | (b))
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#endif
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#define uint32 unsigned int
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#define uint8 unsigned char
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#endif
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