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Tests to be performed prior to a new release of Atari800DC
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==========================================================
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General:
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--------
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- Before burning a CD it's advisable to run most of the tests by other
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means (e.g. loading the new version with 'dc-tool'). After all tests
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are passing, burn a CD and run at least all the tests which require
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access to the host file system again, and run the CD-only tests.
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- Unless otherwise stated, the tests assume "computer mode", not "5200
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mode".
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- Run the new version, play around in the menus, and run your
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favourite Atari programs. If something is strange, compare with the
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PC version of Atari800 and/or a real Atari.
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- Check new features and/or bug fixes since the previous version.
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- Check "about" menus ("About the Emulator", "About AtariDC") for
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correct information (typically copyright year and version) and
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layout.
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- Check that Atari800DC specific menu entries are present and working:
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main menu:
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-> "About AtariDC"
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"Display settings":
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-> "Double buffer video data"
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-> "Emulator video mode"
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-> "Display video mode"
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-> "Screen position configuration"
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"Controller configuration":
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-> "Joystick/D-Pad configuration"
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-> "Button configuration"
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- Check "autorun" feature
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For each of "autorun.com", "autorun.exe", "autorun.atr" have it as
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the only 'autorun.*' file in the root directory of the
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CD(-image). Check that each of them is automatically started at
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boot. ("autorun.com" and "autorun.exe" are just regular AtariDOS
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program files, the extension doesn't/shouldn't make any
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difference. "autorun.atr" is a bootable disk image.)
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On-screen keyboard:
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-------------------
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- Check that if leaving emulator menu or on-screen keyboard UI by
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pressing 'B' doesn't insert a 'START' console button press (use
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e.g. Berzerk or ROM self test).
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- leave emulator menu
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- leave onscreen keyboard
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- Check that the keyboard emulation works within the emulator menu
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("Load State" or "Save State" and enter a file name).
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- Test button overrides ("Controller Configuration"->"Button
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Configuration").
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Assign keys to all controller buttons (B, X, Y).
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- check that the keys are generated on button presses (e.g. in the
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BASIC editor)
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- check that the now inaccessible "START", "SELECT", or "OPTION"
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keys can be injected via the on-screen keyboard (e.g. in the ROM
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self test or River Raid)
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- try more than one injection (for each of "SELECT" and "OPTION"
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and "START")
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- check that the injected key gets released (e.g. River Raid)
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Emulator menu:
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--------------
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- Check auto-repeat (up/down/left/right on d-pad) in emulator menu.
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(Currently there is no auto-repeat when using a keyboard, that's a
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KOS problem.)
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Controllers:
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------------
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- Check that the controller D-Pad works.
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- Check that the controller Joystick works.
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- Check that reverting X and Y axes both work ("Controller
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configuration"->"Joystick/D-Pad configuration"->"Reverse ...
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axis").
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- Check that disabling D-Pad and disabling Joystick works ("Controller
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configuration"->"Joystick/D-Pad configuration"->...).
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- Check unplugging/replugging controllers:
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- there shouldn't be a crash/reboot
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- try in the emulation, in the emulator menu, and in the on-screen
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keyboard
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- disconnecting and reconnecting the leftmost controller to a
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different port (still being the leftmost controller) should keep
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it accessible and the "main" controller/port #1 (in emulation,
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emulator menu, and on-screen keyboard)
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- Check paddle emulation ("Controller configuration"->"Emulate
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Paddles") with e.g. "Super Breakout"
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- Keyboard
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- boot with keyboard connected and check if it works (BASIC and
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emulator menu)
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- disconnect and reconnect (to a different port) and check if it
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still works (BASIC and emulator menu)
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- boot with keyboard disconnected, then connect, and see if it works
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- disconnect and reconnect (to a different port) and check if it
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still works (BASIC and emulator menu)
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Config file:
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------------
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- Add/modify DC specific entries to atari800.cfg (DISPLAY_X_ADJUST and
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DISPLAY_Y_ADJUST)
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- check that they are used after bootup
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- Check that double buffering ("Display Settings"->"Double buffer
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video data") is enabled/disabled according to the config file
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setting (DOUBLE_BUFFERING).
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Load/Save state:
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----------------
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VMU:
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- Start a game and play it for some time and then enter emulator menu
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and select "Save State".
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- enter "TAB" (via the on-screen keyboard or a connected keyboard
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controller) and select the VMU ('/vmu')
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- enter a new file name (again via the on-screen or a real keyboard)
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and press "return" (on-screen or real keyboard)
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- select a VMU with enough free space (currently a "save file"
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requires ~ 76 blocks)
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- check that a "please wait" message appears while saving
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- reboot DC and and enter VMU menu
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- check that the state file is present
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- the description should be "<atari800 version number> saved
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state"
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- the icon should show the Atari "fuji" logo
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- the file name should be the same as the one entered
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- reboot DC into Atari800DC
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- enter emulator menu and load the just saved state
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- check that a "please wait" message appears while loading
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- exit emulator menu and check that the game continues at the
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point where it was saved
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- select a VMU with not enough free space
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- check that an error message appears
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- reboot DC and and enter VMU menu
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- check that the state file is not present and the free space
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on the VMU hasn't decreased
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RAMDISK:
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- Start a game and play it for some time and then enter emulator menu
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and select "Save State".
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- enter "TAB" (via the on-screen keyboard or a connected keyboard
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controller) and select the ramdisk ('/ram')
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- enter file name (e.g '/ram/saved') and press "return"
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- load a different program
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- enter emulator menu and load the just saved state
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- check that the game continues at the point where it was saved
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R: device emulation:
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--------------------
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- Connect DC to peer with serial ("Coder's Cable") cable.
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- Check that R: device emulation is enabled in Atari800DC ("Emulator
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Configuration"->"R: device ...").
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- Check that the serial connection is working (e.g. by using terminal
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programs on both sides).
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Sound:
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------
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- Check sound synchronization/speed
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- Use "MULE" and watch the title screen. The third voice should
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start when the mule is just beneath the "L".
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Video:
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------
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- Check VGA and composite monitor. Screen should be centered and
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"good".
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- Check speed (no jitter):
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- Enable double buffering if it isn't enabled.
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- Load "Boulder Dash" and run through the first screen as fast as
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possible.
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- There shouldn't be any jitter in PAL mode. NTSC mode will have
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some jitter.
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- Check both composite and VGA.
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CD-only tests:
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--------------
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- Boot from CD and start some program/game
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- Open the CD tray
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- Emulator should enter the emulator menu
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- Insert a different CD
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- Check that the content of the new CD is there
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- Load program/disk image from new CD
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- Check that the file is loaded correctly (emulator runs the new
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file).
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- Open the CD tray at random times
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- There should never be a crash/hang.
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- If not in any emulator menu, the emulator menu should be entered.
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