diff --git a/lumber.asm b/lumber.asm index 4d86329..b1a18d9 100644 --- a/lumber.asm +++ b/lumber.asm @@ -164,6 +164,9 @@ c_hat = 15 c_buckle = 16 ; button and buckle c_pants = 17 ; blue pants c_greyRIP = 18 +c_font1 = 19 ; title fonts colors +c_font2 = 20 +c_font3 = 21 ;--------------------------------------------------- icl 'art/anim_exported.asm' ; Animations: @@ -538,11 +541,11 @@ gameOver mva #0 StateFlag mva #>font_titles CHBAS mwa #dl_title dlptrs - mva #$c8 COLBAKS - mva #$00 COLOR0 - mva #$fc COLOR1 - mva #$ee COLOR2 - mva #$de COLOR3 + mva GameColors+c_grass COLBAKS + mva GameColors+c_black COLOR0 + mva GameColors+c_font1 COLOR1 + mva GameColors+c_font2 COLOR2 + mva GameColors+c_font3 COLOR3 lda #@dmactl(standard|dma) ; normal screen width, DL on, P/M off sta dmactls pause 1 @@ -2103,6 +2106,10 @@ PAL_colors .by $94 ; grey RIP .by $06 + ; title fonts colors + .by $fc + .by $ee + .by $de NTSC_colors ; black .by $00 @@ -2142,6 +2149,10 @@ NTSC_colors .by $a4 ; grey RIP .by $06 + ; title fonts colors + .by $2c + .by $fe + .by $ee ;-------------------------------------------------- initial_branches_list diff --git a/lumber.xex b/lumber.xex index 33f1bb6..b7d2118 100644 Binary files a/lumber.xex and b/lumber.xex differ