Fast animations ready

This commit is contained in:
Pecusx
2025-03-14 10:33:11 +01:00
parent c3a9da1c35
commit 08cfd2b5fe
9 changed files with 606 additions and 432 deletions
+436 -284
View File
@@ -131,11 +131,11 @@ phase2rp2c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $01,$01,$01,$01,$03,$01,$01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01 dta $01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01 dta $01,$01,$01,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01 dta $01,$01,$82,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p3 ; phase 2 page 3 gamescreen_r_ph2p3 ; phase 2 page 3
phase2rp3c0 = $CE phase2rp3c0 = $CE
phase2rp3c1 = $C8 phase2rp3c1 = $C8
@@ -150,11 +150,11 @@ phase2rp3c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01 dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01 dta $A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01 dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p4 ; phase 2 page 4 gamescreen_r_ph2p4 ; phase 2 page 4
phase2rp4c0 = $CE phase2rp4c0 = $CE
phase2rp4c1 = $C8 phase2rp4c1 = $C8
@@ -169,11 +169,11 @@ phase2rp4c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01 dta $A4,$25,$26,$01,$03,$01,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$82,$01,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01 dta $A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01 dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p5 ; phase 2 page 5 gamescreen_r_ph2p5 ; phase 2 page 5
phase2rp5c0 = $CE phase2rp5c0 = $CE
phase2rp5c1 = $C8 phase2rp5c1 = $C8
@@ -207,11 +207,11 @@ phase2rp6c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01 dta $F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01 dta $01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01 dta $01,$01,$82,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p7 ; phase 2 page 7 gamescreen_r_ph2p7 ; phase 2 page 7
phase2rp7c0 = $CE phase2rp7c0 = $CE
phase2rp7c1 = $C8 phase2rp7c1 = $C8
@@ -223,14 +223,14 @@ phase2rp7c6 = $16
phase2rp7c7 = $1A phase2rp7c7 = $1A
phase2rp7c8 = $B4 phase2rp7c8 = $B4
phase2rp7c9 = $BA phase2rp7c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01 dta $01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01 dta $01,$01,$01,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01 dta $01,$01,$82,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p8 ; phase 2 page 8 gamescreen_r_ph2p8 ; phase 2 page 8
phase2rp8c0 = $CE phase2rp8c0 = $CE
phase2rp8c1 = $C8 phase2rp8c1 = $C8
@@ -242,14 +242,128 @@ phase2rp8c6 = $16
phase2rp8c7 = $1A phase2rp8c7 = $1A
phase2rp8c8 = $B4 phase2rp8c8 = $B4
phase2rp8c9 = $BA phase2rp8c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p9 ; phase 2 page 9
phase2rp9c0 = $CE
phase2rp9c1 = $C8
phase2rp9c2 = $00
phase2rp9c3 = $F4
phase2rp9c4 = $0C
phase2rp9c5 = $F6
phase2rp9c6 = $16
phase2rp9c7 = $1A
phase2rp9c8 = $B4
phase2rp9c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01 dta $A4,$25,$26,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$82,$01,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01 dta $A4,$25,$26,$01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01 dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p10 ; phase 2 page 10
phase2rp10c0 = $CE
phase2rp10c1 = $C8
phase2rp10c2 = $00
phase2rp10c3 = $F4
phase2rp10c4 = $0C
phase2rp10c5 = $F6
phase2rp10c6 = $16
phase2rp10c7 = $1A
phase2rp10c8 = $B4
phase2rp10c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p11 ; phase 2 page 11
phase2rp11c0 = $CE
phase2rp11c1 = $C8
phase2rp11c2 = $00
phase2rp11c3 = $F4
phase2rp11c4 = $0C
phase2rp11c5 = $F6
phase2rp11c6 = $16
phase2rp11c7 = $1A
phase2rp11c8 = $B4
phase2rp11c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$CC,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$02,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p12 ; phase 2 page 12
phase2rp12c0 = $CE
phase2rp12c1 = $C8
phase2rp12c2 = $00
phase2rp12c3 = $F4
phase2rp12c4 = $0C
phase2rp12c5 = $F6
phase2rp12c6 = $16
phase2rp12c7 = $1A
phase2rp12c8 = $B4
phase2rp12c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$0C,$0D,$D6,$D7,$01,$01,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p13 ; phase 2 page 13
phase2rp13c0 = $CE
phase2rp13c1 = $C8
phase2rp13c2 = $00
phase2rp13c3 = $F4
phase2rp13c4 = $0C
phase2rp13c5 = $F6
phase2rp13c6 = $16
phase2rp13c7 = $1A
phase2rp13c8 = $B4
phase2rp13c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $A4,$25,$26,$01,$03,$01,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph2p14 ; phase 2 page 14
phase2rp14c0 = $CE
phase2rp14c1 = $C8
phase2rp14c2 = $00
phase2rp14c3 = $F4
phase2rp14c4 = $0C
phase2rp14c5 = $F6
phase2rp14c6 = $16
phase2rp14c7 = $1A
phase2rp14c8 = $B4
phase2rp14c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$CC,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$06,$0B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$04,$0C,$0D,$01,$01,$01,$01,$01
dta $F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A4,$25,$26,$03,$01,$8E,$8F,$10,$11,$92,$93,$01,$01,$01
dta $01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$94,$95,$96,$97,$98,$99,$1A,$1B,$01
dta $01,$01,$82,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$D0,$9C,$AC,$AD,$2E,$AF,$30,$31,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p1 ; phase 3 page 1 gamescreen_r_ph3p1 ; phase 3 page 1
phase3rp1c0 = $CE phase3rp1c0 = $CE
phase3rp1c1 = $C8 phase3rp1c1 = $C8
@@ -264,11 +378,11 @@ phase3rp1c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$82,$01,$01,$B3,$B4,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p2 ; phase 3 page 2 gamescreen_r_ph3p2 ; phase 3 page 2
phase3rp2c0 = $CE phase3rp2c0 = $CE
phase3rp2c1 = $C8 phase3rp2c1 = $C8
@@ -284,8 +398,8 @@ phase3rp2c9 = $BA
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$03,$01,$01,$01,$01,$01,$B3,$B4,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p3 ; phase 3 page 3 gamescreen_r_ph3p3 ; phase 3 page 3
@@ -302,11 +416,11 @@ phase3rp3c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p4 ; phase 3 page 4 gamescreen_r_ph3p4 ; phase 3 page 4
phase3rp4c0 = $CE phase3rp4c0 = $CE
phase3rp4c1 = $C8 phase3rp4c1 = $C8
@@ -321,11 +435,11 @@ phase3rp4c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p5 ; phase 3 page 5 gamescreen_r_ph3p5 ; phase 3 page 5
phase3rp5c0 = $CE phase3rp5c0 = $CE
phase3rp5c1 = $C8 phase3rp5c1 = $C8
@@ -337,14 +451,14 @@ phase3rp5c6 = $16
phase3rp5c7 = $1A phase3rp5c7 = $1A
phase3rp5c8 = $B4 phase3rp5c8 = $B4
phase3rp5c9 = $BA phase3rp5c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $A4,$25,$26,$01,$03,$01,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p6 ; phase 3 page 6 gamescreen_r_ph3p6 ; phase 3 page 6
phase3rp6c0 = $CE phase3rp6c0 = $CE
phase3rp6c1 = $C8 phase3rp6c1 = $C8
@@ -357,13 +471,13 @@ phase3rp6c7 = $1A
phase3rp6c8 = $B4 phase3rp6c8 = $B4
phase3rp6c9 = $BA phase3rp6c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$82,$01,$01,$B3,$B4,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p7 ; phase 3 page 7 gamescreen_r_ph3p7 ; phase 3 page 7
phase3rp7c0 = $CE phase3rp7c0 = $CE
phase3rp7c1 = $C8 phase3rp7c1 = $C8
@@ -375,14 +489,14 @@ phase3rp7c6 = $16
phase3rp7c7 = $1A phase3rp7c7 = $1A
phase3rp7c8 = $B4 phase3rp7c8 = $B4
phase3rp7c9 = $BA phase3rp7c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$03,$01,$01,$01,$01,$01,$B3,$B4,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p8 ; phase 3 page 8 gamescreen_r_ph3p8 ; phase 3 page 8
phase3rp8c0 = $CE phase3rp8c0 = $CE
phase3rp8c1 = $C8 phase3rp8c1 = $C8
@@ -394,14 +508,14 @@ phase3rp8c6 = $16
phase3rp8c7 = $1A phase3rp8c7 = $1A
phase3rp8c8 = $B4 phase3rp8c8 = $B4
phase3rp8c9 = $BA phase3rp8c9 = $BA
dta $03,$01,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p9 ; phase 3 page 9 gamescreen_r_ph3p9 ; phase 3 page 9
phase3rp9c0 = $CE phase3rp9c0 = $CE
phase3rp9c1 = $C8 phase3rp9c1 = $C8
@@ -413,14 +527,14 @@ phase3rp9c6 = $16
phase3rp9c7 = $1A phase3rp9c7 = $1A
phase3rp9c8 = $B4 phase3rp9c8 = $B4
phase3rp9c9 = $BA phase3rp9c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$D5,$FA,$D6,$D7,$01,$01,$01
dta $01,$01,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$CC,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p10 ; phase 3 page 10 gamescreen_r_ph3p10 ; phase 3 page 10
phase3rp10c0 = $CE phase3rp10c0 = $CE
phase3rp10c1 = $C8 phase3rp10c1 = $C8
@@ -433,13 +547,13 @@ phase3rp10c7 = $1A
phase3rp10c8 = $B4 phase3rp10c8 = $B4
phase3rp10c9 = $BA phase3rp10c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$D5,$D8,$D6,$D7,$02,$01,$01
dta $01,$03,$01,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$5E,$5F,$01,$01,$01,$01,$01
dta $A4,$25,$26,$01,$03,$01,$01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p11 ; phase 3 page 11 gamescreen_r_ph3p11 ; phase 3 page 11
phase3rp11c0 = $CE phase3rp11c0 = $CE
phase3rp11c1 = $C8 phase3rp11c1 = $C8
@@ -451,14 +565,14 @@ phase3rp11c6 = $16
phase3rp11c7 = $1A phase3rp11c7 = $1A
phase3rp11c8 = $B4 phase3rp11c8 = $B4
phase3rp11c9 = $BA phase3rp11c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$CC,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$D5,$FA,$D6,$D7,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$CC,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $FB,$FC,$FD,$FE,$FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$03,$01,$01,$01,$01,$01,$B3,$B4,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $01,$F4,$F5,$F6,$F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p12 ; phase 3 page 12 gamescreen_r_ph3p12 ; phase 3 page 12
phase3rp12c0 = $CE phase3rp12c0 = $CE
phase3rp12c1 = $C8 phase3rp12c1 = $C8
@@ -470,52 +584,14 @@ phase3rp12c6 = $16
phase3rp12c7 = $1A phase3rp12c7 = $1A
phase3rp12c8 = $B4 phase3rp12c8 = $B4
phase3rp12c9 = $BA phase3rp12c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$D5,$FA,$D6,$D7,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$CC,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$5E,$5F,$01,$01,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$BE,$BF,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p13 ; phase 3 page 13
phase3rp13c0 = $CE
phase3rp13c1 = $C8
phase3rp13c2 = $00
phase3rp13c3 = $F4
phase3rp13c4 = $0C
phase3rp13c5 = $F6
phase3rp13c6 = $16
phase3rp13c7 = $1A
phase3rp13c8 = $B4
phase3rp13c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$D5,$D8,$D6,$D7,$02,$01,$01 dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$D5,$D8,$D6,$D7,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$5E,$5F,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$CA,$CB,$5E,$5F,$01,$01,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01 dta $FF,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01 dta $F7,$A5,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A2,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01 dta $01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
gamescreen_r_ph3p14 ; phase 3 page 14
phase3rp14c0 = $CE
phase3rp14c1 = $C8
phase3rp14c2 = $00
phase3rp14c3 = $F4
phase3rp14c4 = $0C
phase3rp14c5 = $F6
phase3rp14c6 = $16
phase3rp14c7 = $1A
phase3rp14c8 = $B4
phase3rp14c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$01,$01,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$5A,$5B,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$01,$83,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$D1,$D2,$D3,$D4,$5E,$5F,$D6,$D7,$01,$01,$01
dta $A4,$25,$26,$01,$03,$01,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$C8,$C9,$E0,$67,$62,$63,$A7,$B2,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$B6,$B7,$B8,$B9,$BA,$3B,$BC,$BD,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$C1,$42,$C3,$C4,$45,$46,$CE,$CF,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$F5,$F4,$6D,$F4,$F4,$F3,$01,$01,$01
dta $A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01
; left animation ; left animation
gamescreen_l_ph1p1 ; phase 1 page 1 gamescreen_l_ph1p1 ; phase 1 page 1
@@ -579,11 +655,11 @@ phase2lp2c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$82,$01,$01,$01,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$82,$01,$01,$01,$01,$01,$01,$01
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
gamescreen_l_ph2p3 ; phase 2 page 3 gamescreen_l_ph2p3 ; phase 2 page 3
phase2lp3c0 = $CE phase2lp3c0 = $CE
phase2lp3c1 = $C8 phase2lp3c1 = $C8
@@ -598,11 +674,11 @@ phase2lp3c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$03,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
gamescreen_l_ph2p4 ; phase 2 page 4 gamescreen_l_ph2p4 ; phase 2 page 4
phase2lp4c0 = $CE phase2lp4c0 = $CE
phase2lp4c1 = $C8 phase2lp4c1 = $C8
@@ -617,11 +693,11 @@ phase2lp4c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
gamescreen_l_ph2p5 ; phase 2 page 5 gamescreen_l_ph2p5 ; phase 2 page 5
phase2lp5c0 = $CE phase2lp5c0 = $CE
phase2lp5c1 = $C8 phase2lp5c1 = $C8
@@ -655,11 +731,11 @@ phase2lp6c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$01 dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
gamescreen_l_ph2p7 ; phase 2 page 7 gamescreen_l_ph2p7 ; phase 2 page 7
phase2lp7c0 = $CE phase2lp7c0 = $CE
phase2lp7c1 = $C8 phase2lp7c1 = $C8
@@ -671,14 +747,14 @@ phase2lp7c6 = $16
phase2lp7c7 = $1A phase2lp7c7 = $1A
phase2lp7c8 = $B4 phase2lp7c8 = $B4
phase2lp7c9 = $BA phase2lp7c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01 dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$82,$01,$01,$01,$01,$01,$01,$01
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$03,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
gamescreen_l_ph2p8 ; phase 2 page 8 gamescreen_l_ph2p8 ; phase 2 page 8
phase2lp8c0 = $CE phase2lp8c0 = $CE
phase2lp8c1 = $C8 phase2lp8c1 = $C8
@@ -690,14 +766,128 @@ phase2lp8c6 = $16
phase2lp8c7 = $1A phase2lp8c7 = $1A
phase2lp8c8 = $B4 phase2lp8c8 = $B4
phase2lp8c9 = $BA phase2lp8c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
gamescreen_l_ph2p9 ; phase 2 page 9
phase2lp9c0 = $CE
phase2lp9c1 = $C8
phase2lp9c2 = $00
phase2lp9c3 = $F4
phase2lp9c4 = $0C
phase2lp9c5 = $F6
phase2lp9c6 = $16
phase2lp9c7 = $1A
phase2lp9c8 = $B4
phase2lp9c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9 dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$1D,$1E,$9F
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$1D,$1E,$9F
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01 dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
gamescreen_l_ph2p10 ; phase 2 page 10
phase2lp10c0 = $CE
phase2lp10c1 = $C8
phase2lp10c2 = $00
phase2lp10c3 = $F4
phase2lp10c4 = $0C
phase2lp10c5 = $F6
phase2lp10c6 = $16
phase2lp10c7 = $1A
phase2lp10c8 = $B4
phase2lp10c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
gamescreen_l_ph2p11 ; phase 2 page 11
phase2lp11c0 = $CE
phase2lp11c1 = $C8
phase2lp11c2 = $00
phase2lp11c3 = $F4
phase2lp11c4 = $0C
phase2lp11c5 = $F6
phase2lp11c6 = $16
phase2lp11c7 = $1A
phase2lp11c8 = $B4
phase2lp11c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$82,$01,$01,$01,$01,$01,$01,$01
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
gamescreen_l_ph2p12 ; phase 2 page 12
phase2lp12c0 = $CE
phase2lp12c1 = $C8
phase2lp12c2 = $00
phase2lp12c3 = $F4
phase2lp12c4 = $0C
phase2lp12c5 = $F6
phase2lp12c6 = $16
phase2lp12c7 = $1A
phase2lp12c8 = $B4
phase2lp12c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$D2,$D3,$0D,$0C,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3
gamescreen_l_ph2p13 ; phase 2 page 13
phase2lp13c0 = $CE
phase2lp13c1 = $C8
phase2lp13c2 = $00
phase2lp13c3 = $F4
phase2lp13c4 = $0C
phase2lp13c5 = $F6
phase2lp13c6 = $16
phase2lp13c7 = $1A
phase2lp13c8 = $B4
phase2lp13c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
gamescreen_l_ph2p14 ; phase 2 page 14
phase2lp14c0 = $CE
phase2lp14c1 = $C8
phase2lp14c2 = $00
phase2lp14c3 = $F4
phase2lp14c4 = $0C
phase2lp14c5 = $F6
phase2lp14c6 = $16
phase2lp14c7 = $1A
phase2lp14c8 = $B4
phase2lp14c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$CA,$CB,$CC,$CD,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$0B,$06,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$0D,$0C,$04,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$93,$92,$11,$10,$8F,$8E,$01,$01,$1D,$1E,$9F,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC
dta $01,$1B,$1A,$99,$98,$97,$96,$95,$94,$01,$01,$01,$01,$03,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01
dta $01,$31,$30,$AF,$2E,$AD,$AC,$9C,$D0,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01
gamescreen_l_ph3p1 ; phase 3 page 1 gamescreen_l_ph3p1 ; phase 3 page 1
phase3lp1c0 = $CE phase3lp1c0 = $CE
phase3lp1c1 = $C8 phase3lp1c1 = $C8
@@ -712,11 +902,11 @@ phase3lp1c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$B4,$B3,$03,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
gamescreen_l_ph3p2 ; phase 3 page 2 gamescreen_l_ph3p2 ; phase 3 page 2
phase3lp2c0 = $CE phase3lp2c0 = $CE
phase3lp2c1 = $C8 phase3lp2c1 = $C8
@@ -732,8 +922,8 @@ phase3lp2c9 = $BA
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$B4,$B3,$03,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$02,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
gamescreen_l_ph3p3 ; phase 3 page 3 gamescreen_l_ph3p3 ; phase 3 page 3
@@ -750,11 +940,11 @@ phase3lp3c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$02,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
gamescreen_l_ph3p4 ; phase 3 page 4 gamescreen_l_ph3p4 ; phase 3 page 4
phase3lp4c0 = $CE phase3lp4c0 = $CE
phase3lp4c1 = $C8 phase3lp4c1 = $C8
@@ -769,11 +959,11 @@ phase3lp4c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
gamescreen_l_ph3p5 ; phase 3 page 5 gamescreen_l_ph3p5 ; phase 3 page 5
phase3lp5c0 = $CE phase3lp5c0 = $CE
phase3lp5c1 = $C8 phase3lp5c1 = $C8
@@ -785,14 +975,14 @@ phase3lp5c6 = $16
phase3lp5c7 = $1A phase3lp5c7 = $1A
phase3lp5c8 = $B4 phase3lp5c8 = $B4
phase3lp5c9 = $BA phase3lp5c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
gamescreen_l_ph3p6 ; phase 3 page 6 gamescreen_l_ph3p6 ; phase 3 page 6
phase3lp6c0 = $CE phase3lp6c0 = $CE
phase3lp6c1 = $C8 phase3lp6c1 = $C8
@@ -805,13 +995,13 @@ phase3lp6c7 = $1A
phase3lp6c8 = $B4 phase3lp6c8 = $B4
phase3lp6c9 = $BA phase3lp6c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$B4,$B3,$03,$01,$01,$82,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
gamescreen_l_ph3p7 ; phase 3 page 7 gamescreen_l_ph3p7 ; phase 3 page 7
phase3lp7c0 = $CE phase3lp7c0 = $CE
phase3lp7c1 = $C8 phase3lp7c1 = $C8
@@ -823,14 +1013,14 @@ phase3lp7c6 = $16
phase3lp7c7 = $1A phase3lp7c7 = $1A
phase3lp7c8 = $B4 phase3lp7c8 = $B4
phase3lp7c9 = $BA phase3lp7c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5,$F6,$F7,$F8,$F9
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$B4,$B3,$03,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F3,$F4,$D9,$FD,$FE
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$02,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
gamescreen_l_ph3p8 ; phase 3 page 8 gamescreen_l_ph3p8 ; phase 3 page 8
phase3lp8c0 = $CE phase3lp8c0 = $CE
phase3lp8c1 = $C8 phase3lp8c1 = $C8
@@ -842,14 +1032,14 @@ phase3lp8c6 = $16
phase3lp8c7 = $1A phase3lp8c7 = $1A
phase3lp8c8 = $B4 phase3lp8c8 = $B4
phase3lp8c9 = $BA phase3lp8c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F3
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$02,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
gamescreen_l_ph3p9 ; phase 3 page 9 gamescreen_l_ph3p9 ; phase 3 page 9
phase3lp9c0 = $CE phase3lp9c0 = $CE
phase3lp9c1 = $C8 phase3lp9c1 = $C8
@@ -861,14 +1051,14 @@ phase3lp9c6 = $16
phase3lp9c7 = $1A phase3lp9c7 = $1A
phase3lp9c8 = $B4 phase3lp9c8 = $B4
phase3lp9c9 = $BA phase3lp9c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$D2,$D3,$D1,$C8,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
gamescreen_l_ph3p10 ; phase 3 page 10 gamescreen_l_ph3p10 ; phase 3 page 10
phase3lp10c0 = $CE phase3lp10c0 = $CE
phase3lp10c1 = $C8 phase3lp10c1 = $C8
@@ -881,13 +1071,13 @@ phase3lp10c7 = $1A
phase3lp10c8 = $B4 phase3lp10c8 = $B4
phase3lp10c9 = $BA phase3lp10c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$D2,$D3,$D1,$C8,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$1E,$F3,$F4,$D9,$FD,$FE,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
gamescreen_l_ph3p11 ; phase 3 page 11 gamescreen_l_ph3p11 ; phase 3 page 11
phase3lp11c0 = $CE phase3lp11c0 = $CE
phase3lp11c1 = $C8 phase3lp11c1 = $C8
@@ -899,14 +1089,14 @@ phase3lp11c6 = $16
phase3lp11c7 = $1A phase3lp11c7 = $1A
phase3lp11c8 = $B4 phase3lp11c8 = $B4
phase3lp11c9 = $BA phase3lp11c9 = $BA
dta $03,$01,$01,$01,$01,$01,$C9,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$D2,$D3,$D1,$C8,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$02,$01,$5B,$5A,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5,$F6,$F7,$F8,$F9
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$B4,$B3,$03,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F3,$F4,$D9,$FD,$FE
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$02,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01
gamescreen_l_ph3p12 ; phase 3 page 12 gamescreen_l_ph3p12 ; phase 3 page 12
phase3lp12c0 = $CE phase3lp12c0 = $CE
phase3lp12c1 = $C8 phase3lp12c1 = $C8
@@ -918,52 +1108,14 @@ phase3lp12c6 = $16
phase3lp12c7 = $1A phase3lp12c7 = $1A
phase3lp12c8 = $B4 phase3lp12c8 = $B4
phase3lp12c9 = $BA phase3lp12c9 = $BA
dta $03,$01,$01,$D2,$D3,$FA,$D4,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$BF,$BE,$01,$01,$01,$01,$01,$01,$02,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25
gamescreen_l_ph3p13 ; phase 3 page 13
phase3lp13c0 = $CE
phase3lp13c1 = $C8
phase3lp13c2 = $00
phase3lp13c3 = $F4
phase3lp13c4 = $0C
phase3lp13c5 = $F6
phase3lp13c6 = $16
phase3lp13c7 = $1A
phase3lp13c8 = $B4
phase3lp13c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01 dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$D2,$D3,$D1,$C8,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01 dta $01,$01,$01,$D2,$D3,$D1,$C8,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$01,$01,$5F,$5E,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01 dta $01,$03,$01,$01,$01,$5F,$5E,$CA,$CB,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F5
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$9E,$F3
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2 dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01
gamescreen_l_ph3p14 ; phase 3 page 14
phase3lp14c0 = $CE
phase3lp14c1 = $C8
phase3lp14c2 = $00
phase3lp14c3 = $F4
phase3lp14c4 = $0C
phase3lp14c5 = $F6
phase3lp14c6 = $16
phase3lp14c7 = $1A
phase3lp14c8 = $B4
phase3lp14c9 = $BA
dta $03,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$02,$01,$5B,$5A,$01,$03,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$02,$01,$01,$01,$01,$01,$01,$01,$02,$01,$01
dta $01,$03,$01,$D2,$D3,$5F,$5E,$D5,$D6,$D7,$D8,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$03,$01,$01,$01,$01,$01,$01
dta $01,$01,$01,$B2,$A7,$63,$62,$67,$E0,$CC,$CD,$25,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$03,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$01,$01,$BD,$BC,$3B,$BA,$B9,$B8,$B7,$B6,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$82,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$01,$82,$CF,$CE,$46,$45,$C4,$C3,$42,$C1,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$03,$01,$1D,$1E,$9F
dta $01,$01,$01,$F5,$F4,$F4,$6E,$F4,$F3,$01,$01,$1D,$1E,$9F,$A0,$A1,$A2,$A3,$A4,$25,$26,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
dta $01,$01,$01,$7B,$7A,$79,$78,$77,$76,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$1D,$1E,$9F
; RIP screens ; RIP screens
RIPscreen_l_nobranch ; page 1 RIPscreen_l_nobranch ; page 1
+117 -127
View File
@@ -6,29 +6,21 @@
; - (last position) ; - (last position)
; - phase 2 page 1 ; - phase 2 page 1
; - phase 2 page 2 ; - phase 2 page 2
; - phase 2 page 3
; - phase 2 page 4
; - phase 3 page 1 ; - phase 3 page 1
; - phase 3 page 2 ; - phase 3 page 2
; - phase 3 page 3 ; - phase 2 page 3
; - phase 3 page 4 ; - phase 2 page 4
; - phase 3 page 5
; - phase 2 page 1
; - phase 1 page 1 (new position) ; - phase 1 page 1 (new position)
; ;
; v3 - if the branch opposite the lumberjack and no branch and none above ; v3 - if the branch opposite the lumberjack and no branch above
; ;
; - (last position) ; - (last position)
; - phase 2 page 5 ; - phase 2 page 5
; - phase 2 page 6 ; - phase 2 page 6
; - phase 2 page 7
; - phase 2 page 8
; - phase 3 page 6
; - phase 3 page 2
; - phase 3 page 3 ; - phase 3 page 3
; - phase 3 page 4 ; - phase 3 page 4
; - phase 3 page 5 ; - phase 2 page 3
; - phase 2 page 1 ; - phase 2 page 4
; - phase 1 page 1 (new position) ; - phase 1 page 1 (new position)
; ;
; v4 - if no branch at the level of the lumberjack and branch above (kill) ; v4 - if no branch at the level of the lumberjack and branch above (kill)
@@ -36,28 +28,22 @@
; ;
; - (last position) ; - (last position)
; - phase 2 page 1 ; - phase 2 page 1
; - phase 2 page 2 ; - phase 2 page 11
; - phase 2 page 3 ; - phase 3 page 9
; - phase 2 page 4 ; - phase 3 page 10
; - phase 3 page 1 ; - phase 2 page 12
; - phase 3 page 11 ; - phase 2 page 13
; - phase 3 page 12
; - phase 3 page 13
; - phase 3 page 14
; - phase 1 page 1 (new position) - killed ; - phase 1 page 1 (new position) - killed
; ;
; v6 - if the branch opposite the lumberjack and branch above (kill) ; v6 - if the branch opposite the lumberjack and branch above (kill)
; ;
; - (last position) ; - (last position)
; - phase 2 page 5 ; - phase 2 page 5
; - phase 2 page 6 ; - phase 2 page 14
; - phase 2 page 7
; - phase 2 page 8
; - phase 3 page 6
; - phase 3 page 11 ; - phase 3 page 11
; - phase 3 page 12 ; - phase 3 page 12
; - phase 3 page 13 ; - phase 2 page 12
; - phase 3 page 14 ; - phase 2 page 13
; - phase 1 page 1 (new position) - killed ; - phase 1 page 1 (new position) - killed
; ;
; v7 - if no branch at the level of the lumberjack and branch above on the other side ; v7 - if no branch at the level of the lumberjack and branch above on the other side
@@ -65,30 +51,22 @@
; ;
; - (last position) ; - (last position)
; - phase 2 page 1 ; - phase 2 page 1
; - phase 2 page 2 ; - phase 2 page 7
; - phase 2 page 3 ; - phase 3 page 5
; - phase 2 page 4 ; - phase 3 page 6
; - phase 3 page 1 ; - phase 2 page 8
; - phase 3 page 7 ; - phase 2 page 9
; - phase 3 page 8
; - phase 3 page 9
; - phase 3 page 10
; - phase 2 page 5
; - phase 1 page 2 (new position) ; - phase 1 page 2 (new position)
; ;
; v9 - if the branch opposite the lumberjack and branch above on the other side ; v9 - if the branch opposite the lumberjack and branch above on the other side
; ;
; - (last position) ; - (last position)
; - phase 2 page 5 ; - phase 2 page 5
; - phase 2 page 6 ; - phase 2 page 10
; - phase 2 page 7
; - phase 2 page 8
; - phase 3 page 6
; - phase 3 page 7 ; - phase 3 page 7
; - phase 3 page 8 ; - phase 3 page 8
; - phase 3 page 9 ; - phase 2 page 8
; - phase 3 page 10 ; - phase 2 page 9
; - phase 2 page 5
; - phase 1 page 2 (new position) ; - phase 1 page 2 (new position)
; ;
;-------------------------------------------------- ;--------------------------------------------------
@@ -100,23 +78,23 @@
jsr SetPMr2 jsr SetPMr2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p2 animation_addr mwa #gamescreen_r_ph2p2 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p1 animation_addr
WaitForSync WaitForSync
jsr SetPMr3 jsr SetPMr3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p3 animation_addr mwa #gamescreen_r_ph3p2 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p4 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p5 animation_addr mwa #gamescreen_r_ph2p3 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph2p1 animation_addr
WaitForSync WaitForSync
jsr SetPMr2 jsr SetPMr2
jsr branches_go_down
mwa #gamescreen_r_ph2p4 animation_addr
WaitForSync
mwa #gamescreen_r_ph1p1 animation_addr mwa #gamescreen_r_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMr1 jsr SetPMr1
@@ -133,23 +111,23 @@ AnimationR2 = AnimationR1
jsr SetPMl2 jsr SetPMl2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p2 animation_addr mwa #gamescreen_l_ph2p2 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p1 animation_addr
WaitForSync WaitForSync
jsr SetPMl3 jsr SetPMl3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p3 animation_addr mwa #gamescreen_l_ph3p2 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p4 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p5 animation_addr mwa #gamescreen_l_ph2p3 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph2p1 animation_addr
WaitForSync WaitForSync
jsr SetPMl2 jsr SetPMl2
jsr branches_go_down
mwa #gamescreen_l_ph2p4 animation_addr
WaitForSync
mwa #gamescreen_l_ph1p1 animation_addr mwa #gamescreen_l_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMl1 jsr SetPMl1
@@ -166,23 +144,23 @@ AnimationL2 = AnimationL1
jsr SetPMr2 jsr SetPMr2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p2 animation_addr mwa #gamescreen_r_ph2p6 animation_addr
WaitForSync WaitForSync
jsr SetPMr3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p3 animation_addr mwa #gamescreen_r_ph3p3 animation_addr
WaitForSync WaitForSync
jsr SetPMr3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p4 animation_addr mwa #gamescreen_r_ph3p4 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p5 animation_addr mwa #gamescreen_r_ph2p3 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph2p1 animation_addr
WaitForSync WaitForSync
jsr SetPMr2 jsr SetPMr2
jsr branches_go_down
mwa #gamescreen_r_ph2p4 animation_addr
WaitForSync
mwa #gamescreen_r_ph1p1 animation_addr mwa #gamescreen_r_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMr1 jsr SetPMr1
@@ -198,23 +176,23 @@ AnimationL2 = AnimationL1
jsr SetPMl2 jsr SetPMl2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p2 animation_addr mwa #gamescreen_l_ph2p6 animation_addr
WaitForSync WaitForSync
jsr SetPMl3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p3 animation_addr mwa #gamescreen_l_ph3p3 animation_addr
WaitForSync WaitForSync
jsr SetPMl3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p4 animation_addr mwa #gamescreen_l_ph3p4 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p5 animation_addr mwa #gamescreen_l_ph2p3 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph2p1 animation_addr
WaitForSync WaitForSync
jsr SetPMl2 jsr SetPMl2
jsr branches_go_down
mwa #gamescreen_l_ph2p4 animation_addr
WaitForSync
mwa #gamescreen_l_ph1p1 animation_addr mwa #gamescreen_l_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMl1 jsr SetPMl1
@@ -230,20 +208,23 @@ AnimationL2 = AnimationL1
jsr SetPMr2 jsr SetPMr2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p11 animation_addr mwa #gamescreen_r_ph2p11 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p9 animation_addr
WaitForSync WaitForSync
jsr SetPMr3 jsr SetPMr3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p12 animation_addr mwa #gamescreen_r_ph3p10 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p13 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p14 animation_addr mwa #gamescreen_r_ph2p12 animation_addr
WaitForSync WaitForSync
jsr SetPMr2
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph2p13 animation_addr
WaitForSync
mwa #gamescreen_r_ph1p1 animation_addr mwa #gamescreen_r_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMr1 jsr SetPMr1
@@ -260,20 +241,23 @@ AnimationR5 = AnimationR4
jsr SetPMl2 jsr SetPMl2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p11 animation_addr mwa #gamescreen_l_ph2p11 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p9 animation_addr
WaitForSync WaitForSync
jsr SetPMl3 jsr SetPMl3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p12 animation_addr mwa #gamescreen_l_ph3p10 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p13 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p14 animation_addr mwa #gamescreen_l_ph2p12 animation_addr
WaitForSync WaitForSync
jsr SetPMl2
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph2p13 animation_addr
WaitForSync
mwa #gamescreen_l_ph1p1 animation_addr mwa #gamescreen_l_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMl1 jsr SetPMl1
@@ -290,20 +274,23 @@ AnimationL5 = AnimationL4
jsr SetPMr2 jsr SetPMr2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph2p14 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p11 animation_addr mwa #gamescreen_r_ph3p11 animation_addr
WaitForSync WaitForSync
jsr SetPMr3 jsr SetPMr3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p12 animation_addr mwa #gamescreen_r_ph3p12 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p13 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p14 animation_addr mwa #gamescreen_r_ph2p12 animation_addr
WaitForSync WaitForSync
jsr SetPMr2
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph2p13 animation_addr
WaitForSync
mwa #gamescreen_r_ph1p1 animation_addr mwa #gamescreen_r_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMr1 jsr SetPMr1
@@ -319,20 +306,23 @@ AnimationL5 = AnimationL4
jsr SetPMl2 jsr SetPMl2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph2p14 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p11 animation_addr mwa #gamescreen_l_ph3p11 animation_addr
WaitForSync WaitForSync
jsr SetPMl3 jsr SetPMl3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p12 animation_addr mwa #gamescreen_l_ph3p12 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p13 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p14 animation_addr mwa #gamescreen_l_ph2p12 animation_addr
WaitForSync WaitForSync
jsr SetPMl2
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph2p13 animation_addr
WaitForSync
mwa #gamescreen_l_ph1p1 animation_addr mwa #gamescreen_l_ph1p1 animation_addr
WaitForSync WaitForSync
jsr SetPMl1 jsr SetPMl1
@@ -344,27 +334,27 @@ AnimationL5 = AnimationL4
;-------------------------------------------------- ;--------------------------------------------------
mva #>font_game_lower_right LowCharsetBase mva #>font_game_lower_right LowCharsetBase
mwa #last_line_r lastline_addr mwa #last_line_r lastline_addr
mwa #gamescreen_r_ph2p2 animation_addr mwa #gamescreen_r_ph2p1 animation_addr
jsr SetPMr2 jsr SetPMr2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p7 animation_addr mwa #gamescreen_r_ph2p7 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p5 animation_addr
WaitForSync WaitForSync
jsr SetPMr3 jsr SetPMr3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p8 animation_addr mwa #gamescreen_r_ph3p6 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p9 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p10 animation_addr mwa #gamescreen_r_ph2p8 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph2p5 animation_addr
WaitForSync WaitForSync
jsr SetPMr2 jsr SetPMr2
jsr branches_go_down
mwa #gamescreen_r_ph2p9 animation_addr
WaitForSync
mwa #gamescreen_r_ph1p2 animation_addr mwa #gamescreen_r_ph1p2 animation_addr
WaitForSync WaitForSync
jsr SetPMr1 jsr SetPMr1
@@ -377,27 +367,27 @@ AnimationR8 = AnimationR7
;-------------------------------------------------- ;--------------------------------------------------
mva #>font_game_lower_left LowCharsetBase mva #>font_game_lower_left LowCharsetBase
mwa #last_line_l lastline_addr mwa #last_line_l lastline_addr
mwa #gamescreen_l_ph2p2 animation_addr mwa #gamescreen_l_ph2p1 animation_addr
jsr SetPMl2 jsr SetPMl2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p7 animation_addr mwa #gamescreen_l_ph2p7 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p5 animation_addr
WaitForSync WaitForSync
jsr SetPMl3 jsr SetPMl3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p8 animation_addr mwa #gamescreen_l_ph3p6 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p9 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p10 animation_addr mwa #gamescreen_l_ph2p8 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph2p5 animation_addr
WaitForSync WaitForSync
jsr SetPMl2 jsr SetPMl2
jsr branches_go_down
mwa #gamescreen_l_ph2p9 animation_addr
WaitForSync
mwa #gamescreen_l_ph1p2 animation_addr mwa #gamescreen_l_ph1p2 animation_addr
WaitForSync WaitForSync
jsr SetPMl1 jsr SetPMl1
@@ -414,23 +404,23 @@ AnimationL8 = AnimationL7
jsr SetPMr2 jsr SetPMr2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph2p10 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p7 animation_addr mwa #gamescreen_r_ph3p7 animation_addr
WaitForSync WaitForSync
jsr SetPMr3 jsr SetPMr3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p8 animation_addr mwa #gamescreen_r_ph3p8 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph3p9 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_r_ph3p10 animation_addr mwa #gamescreen_r_ph2p8 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_r_ph2p5 animation_addr
WaitForSync WaitForSync
jsr SetPMr2 jsr SetPMr2
jsr branches_go_down
mwa #gamescreen_r_ph2p9 animation_addr
WaitForSync
mwa #gamescreen_r_ph1p2 animation_addr mwa #gamescreen_r_ph1p2 animation_addr
WaitForSync WaitForSync
jsr SetPMr1 jsr SetPMr1
@@ -446,23 +436,23 @@ AnimationL8 = AnimationL7
jsr SetPMl2 jsr SetPMl2
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph2p10 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p7 animation_addr mwa #gamescreen_l_ph3p7 animation_addr
WaitForSync WaitForSync
jsr SetPMl3 jsr SetPMl3
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p8 animation_addr mwa #gamescreen_l_ph3p8 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph3p9 animation_addr
jsr RestoreRedBar jsr RestoreRedBar
WaitForSync WaitForSync
jsr branches_go_down jsr branches_go_down
mwa #gamescreen_l_ph3p10 animation_addr mwa #gamescreen_l_ph2p8 animation_addr
WaitForSync
jsr branches_go_down
mwa #gamescreen_l_ph2p5 animation_addr
WaitForSync WaitForSync
jsr SetPMl2 jsr SetPMl2
jsr branches_go_down
mwa #gamescreen_l_ph2p9 animation_addr
WaitForSync
mwa #gamescreen_l_ph1p2 animation_addr mwa #gamescreen_l_ph1p2 animation_addr
WaitForSync WaitForSync
jsr SetPMl1 jsr SetPMl1
+48 -16
View File
@@ -97,6 +97,30 @@ print('gamescreen_r_ph2p8 ; phase 2 page 8')
dta = load_atrview('phase2r.atrview', page=8) dta = load_atrview('phase2r.atrview', page=8)
print_lines(dta, -9, -1) print_lines(dta, -9, -1)
print('gamescreen_r_ph2p9 ; phase 2 page 9')
dta = load_atrview('phase2r.atrview', page=9)
print_lines(dta, -9, -1)
print('gamescreen_r_ph2p10 ; phase 2 page 10')
dta = load_atrview('phase2r.atrview', page=10)
print_lines(dta, -9, -1)
print('gamescreen_r_ph2p11 ; phase 2 page 11')
dta = load_atrview('phase2r.atrview', page=11)
print_lines(dta, -9, -1)
print('gamescreen_r_ph2p12 ; phase 2 page 12')
dta = load_atrview('phase2r.atrview', page=12)
print_lines(dta, -9, -1)
print('gamescreen_r_ph2p13 ; phase 2 page 13')
dta = load_atrview('phase2r.atrview', page=13)
print_lines(dta, -9, -1)
print('gamescreen_r_ph2p14 ; phase 2 page 14')
dta = load_atrview('phase2r.atrview', page=14)
print_lines(dta, -9, -1)
print('gamescreen_r_ph3p1 ; phase 3 page 1') print('gamescreen_r_ph3p1 ; phase 3 page 1')
dta = load_atrview('phase3r.atrview', page=1) dta = load_atrview('phase3r.atrview', page=1)
print_lines(dta, -9, -1) print_lines(dta, -9, -1)
@@ -145,14 +169,6 @@ print('gamescreen_r_ph3p12 ; phase 3 page 12')
dta = load_atrview('phase3r.atrview', page=12) dta = load_atrview('phase3r.atrview', page=12)
print_lines(dta, -9, -1) print_lines(dta, -9, -1)
print('gamescreen_r_ph3p13 ; phase 3 page 13')
dta = load_atrview('phase3r.atrview', page=13)
print_lines(dta, -9, -1)
print('gamescreen_r_ph3p14 ; phase 3 page 14')
dta = load_atrview('phase3r.atrview', page=14)
print_lines(dta, -9, -1)
print(""" print("""
; left animation ; left animation
gamescreen_l_ph1p1 ; phase 1 page 1""") gamescreen_l_ph1p1 ; phase 1 page 1""")
@@ -201,6 +217,30 @@ print('gamescreen_l_ph2p8 ; phase 2 page 8')
dta = load_atrview('phase2l.atrview', page=8) dta = load_atrview('phase2l.atrview', page=8)
print_lines(dta, -9, -1) print_lines(dta, -9, -1)
print('gamescreen_l_ph2p9 ; phase 2 page 9')
dta = load_atrview('phase2l.atrview', page=9)
print_lines(dta, -9, -1)
print('gamescreen_l_ph2p10 ; phase 2 page 10')
dta = load_atrview('phase2l.atrview', page=10)
print_lines(dta, -9, -1)
print('gamescreen_l_ph2p11 ; phase 2 page 11')
dta = load_atrview('phase2l.atrview', page=11)
print_lines(dta, -9, -1)
print('gamescreen_l_ph2p12 ; phase 2 page 12')
dta = load_atrview('phase2l.atrview', page=12)
print_lines(dta, -9, -1)
print('gamescreen_l_ph2p13 ; phase 2 page 13')
dta = load_atrview('phase2l.atrview', page=13)
print_lines(dta, -9, -1)
print('gamescreen_l_ph2p14 ; phase 2 page 14')
dta = load_atrview('phase2l.atrview', page=14)
print_lines(dta, -9, -1)
print('gamescreen_l_ph3p1 ; phase 3 page 1') print('gamescreen_l_ph3p1 ; phase 3 page 1')
dta = load_atrview('phase3l.atrview', page=1) dta = load_atrview('phase3l.atrview', page=1)
print_lines(dta, -9, -1) print_lines(dta, -9, -1)
@@ -249,14 +289,6 @@ print('gamescreen_l_ph3p12 ; phase 3 page 12')
dta = load_atrview('phase3l.atrview', page=12) dta = load_atrview('phase3l.atrview', page=12)
print_lines(dta, -9, -1) print_lines(dta, -9, -1)
print('gamescreen_l_ph3p13 ; phase 3 page 13')
dta = load_atrview('phase3l.atrview', page=13)
print_lines(dta, -9, -1)
print('gamescreen_l_ph3p14 ; phase 3 page 14')
dta = load_atrview('phase3l.atrview', page=14)
print_lines(dta, -9, -1)
print(""" print("""
; RIP screens ; RIP screens
RIPscreen_l_nobranch ; page 1""") RIPscreen_l_nobranch ; page 1""")
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
+1 -1
View File
File diff suppressed because one or more lines are too long
BIN
View File
Binary file not shown.