diff --git a/lumber.asm b/lumber.asm index b75989f..8e4ea23 100644 --- a/lumber.asm +++ b/lumber.asm @@ -1522,7 +1522,7 @@ EndOfStartScreen mva #%00000011 GRACTL jsr SetPMr1 mva #1 StateFlag ; GO! screen - RMTsong song_go1 + RMTsong song_go jsr AnimateGoLine mwa #dl_level dlptrs mva #2 StateFlag ; Game @@ -2157,10 +2157,10 @@ next_line WaitForSync dex bne @- - ;RMTsong song_go1 - mva #%00000100 AUDCTL ; audio hack - mva #sfx_go1 sfx_effect + phy + RMTsong song_go1 pause 25 + ply dey bne next_line ; .... GO! .... @@ -2170,8 +2170,7 @@ next_line WaitForSync dex bne @- - ;RMTsong song_go2 - mva #sfx_go2 sfx_effect + RMTsong song_go2 pause 25 rts .endp @@ -4108,11 +4107,12 @@ sfx_go2 = $0d ; RMT songs (lines) ;-------------------------------- song_main_menu = $00 -song_ingame = $08 -song_game_over = $05 -song_go1 = $0d -song_go2 = $0f -song_scores = $11 +song_ingame = $1a +song_game_over = $07 +song_go = $0f +song_go1 = $11 +song_go2 = $13 +song_scores = $15 song_empty = $12 diff --git a/lumber.xex b/lumber.xex index d0bc944..c67f94a 100644 Binary files a/lumber.xex and b/lumber.xex differ diff --git a/msx/feat.txt b/msx/feat.txt index eb9d6ed..c09803c 100644 --- a/msx/feat.txt +++ b/msx/feat.txt @@ -1,5 +1,5 @@ ;* --------BEGIN-------- -;* C:\Atari\rmt\rmt128\tbm2_str2.rmt +;* Z:\GitHub\Young-lumberjack\msx\tbm2_str.rmt FEAT_SFX equ 1 FEAT_GLOBALVOLUMEFADE equ 0 ;RMTGLOBALVOLUMEFADE variable FEAT_NOSTARTINGSONGLINE equ 0 diff --git a/msx/tbm2_str.rmt b/msx/tbm2_str.rmt index 089c17c..5f904f9 100644 Binary files a/msx/tbm2_str.rmt and b/msx/tbm2_str.rmt differ